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Fix bug that blocked sound from reaching players.
[plomrogue2] / plomrogue / mapping.py
index b4fadd7d30f1150b717d1ef9f5116ad21d668aed..6708b1bb34eadaa7f92f12fbbe25bf243a22d72a 100644 (file)
@@ -278,7 +278,7 @@ class DijkstraMap(SourcedMap):
         # for n in self.terrain:
         #     line_to_print += ['%3s' % n]
         #     x += 1
-        #     if x >= self.size.x:
+        #     if x >= self.geometry.size.x:
         #         x = 0
         #         print(' '.join(line_to_print))
         #         line_to_print = []