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Enable picking up from neighbbor tiles.
[plomrogue2] / plomrogue / tasks.py
index 105002316193b544448cdecabdc2a6410a5b41ef..dbe23153f11d7ee842b04bca60ed694bab40f038 100644 (file)
@@ -82,19 +82,23 @@ class Task_PICK_UP(Task):
         if self.thing.carrying:
             raise PlayError('already carrying something')
         to_pick_up = self.thing.game.get_thing(self.args[0])
+        neighbors = self.thing.game.map_geometry.\
+            get_neighbors_yxyx(self.thing.position).values()
+        reach = [self.thing.position] + list(neighbors)
         if to_pick_up is None:
             raise PlayError('no thing of ID %s exists %s' % self.args[0])
         elif to_pick_up == self.thing:
             raise PlayError('cannot pick up oneself')
         elif to_pick_up.type_ == 'Player':
             raise PlayError('cannot pick up player')
-        elif to_pick_up.position != self.thing.position:
+        elif to_pick_up.position not in reach:
             raise PlayError('thing of ID %s not in reach' % self.args[0])
         elif not to_pick_up.portable:
             raise PlayError('thing of ID %s not portable' % self.args[0])
 
     def do(self):
         to_pick_up = self.thing.game.get_thing(self.args[0])
+        to_pick_up.position = self.thing.position[:]
         self.thing.carrying = to_pick_up