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Allow negative weariness, but force involuntary dancing to get rid of it.
[plomrogue2] / plomrogue / things.py
index f8f13733ec2aef82ceab45c5dd27768c7b64eb46..6637b3744199d94a989fc23000b4b40963d2e3c7 100644 (file)
@@ -26,6 +26,7 @@ class Thing(ThingBase):
     portable = False
     protection = '.'
     commandable = False
+    cookable = False
     carried = False
 
     def __init__(self, *args, **kwargs):
@@ -206,6 +207,7 @@ class Thing_Door(ThingInstallable):
 class Thing_Psychedelic(Thing):
     symbol_hint = 'P'
     portable = True
+    cookable = True
 
 
 
@@ -221,6 +223,7 @@ class Thing_Bottle(Thing):
     full = True
     thing_char = '~'
     spinnable = True
+    cookable = True
 
     def empty(self):
         self.thing_char = '_'
@@ -258,6 +261,7 @@ class Thing_Hat(Thing):
     portable = True
     design = ' +--+ ' + ' |  | ' + '======'
     spinnable = True
+    cookable = True
 
     def spin(self):
         new_design = ''
@@ -308,6 +312,7 @@ class Thing_MusicPlayer(Thing):
     next_song_start = datetime.datetime.now()
     playlist_index = -1
     playing = True
+    cookable = True
 
     def __init__(self, *args, **kwargs):
         super().__init__(*args, **kwargs)
@@ -451,6 +456,28 @@ class Thing_CookieSpawner(Thing):
 
 
 
+class Thing_Crate(Thing):
+    portable = True
+    symbol_hint = 'C'
+
+    def __init__(self, *args, **kwargs):
+        super().__init__(*args, **kwargs)
+        self.content = []
+
+    def accept(self, thing):
+        self.content += [thing]
+
+    def remove_from_crate(self, thing):
+        self.content.remove(thing)
+
+
+
+class Thing_CrateSpawner(ThingSpawner):
+    child_type = 'Crate'
+    symbol_hint = 'C'
+
+
+
 class ThingAnimate(Thing):
     weariness = 0
 
@@ -591,6 +618,7 @@ class Thing_Player(ThingAnimate):
     tripping = 0
     need_for_toilet = 0
     standing = True
+    dancing = 0
 
     def __init__(self, *args, **kwargs):
         super().__init__(*args, **kwargs)
@@ -633,8 +661,24 @@ class Thing_Player(ThingAnimate):
         if random.random() > 0.9999:
             if self.standing:
                 self.weariness += 1
-            elif self.weariness > 0:
+            else:
                 self.weariness -= 1
+            if self.weariness > 0 and self.weariness % 5 == 0:
+                    self.send_msg('CHAT "All that walking or standing makes '
+                                  'you weary, and thereby slower. Find a place '
+                                  'to sit or lie down to regain energy."')
+            self.game.changed = True
+        if self.dancing and random.random() > 0.99 and not self.next_task[0]:
+            self.dancing -= 1
+            direction = random.choice(self.game.map_geometry.directions)
+            self.set_next_task('MOVE', [direction])
+            if random.random() > 0.9:
+                self.weariness += 1
+                self.game.changed = True
+        if 1000000 * random.random() < -self.weariness:
+            self.send_msg('CHAT "Your body tries to '
+                          'dance off its energy surplus."')
+            self.dancing = 50
             self.game.changed = True
 
     def send_msg(self, msg):