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Fix broken MusicPlayer handling.
[plomrogue2] / plomrogue / things.py
index d348e8400df1239d0105995f1193689dd132cd09..720adc0ec64f0c432ec0f8e9ecbb3d5ecb29a413 100644 (file)
@@ -194,69 +194,69 @@ class Thing_MusicPlayer(Thing):
             self.game.changed = True
 
     def interpret(self, command):
+        msg_lines = []
         if command == 'HELP':
-            msg = 'available commands:\n'
-            msg += 'HELP – show this help\n'
-            msg += 'PLAY – toggle playback on/off\n'
-            msg += 'REWIND – return to start of playlist\n'
-            msg += 'LIST – list programmed songs, durations\n'
-            msg += 'SKIP – to skip to next song\n'
-            msg += 'REPEAT – toggle playlist repeat on/off\n'
-            msg += 'ADD LENGTH SONG – add SONG to playlist, with LENGTH in format "minutes:seconds", i.e. something like "0:47" or "11:02"'
-            return msg
+            msg_lines += ['available commands:']
+            msg_lines += ['HELP – show this help']
+            msg_lines += ['PLAY – toggle playback on/off']
+            msg_lines += ['REWIND – return to start of playlist']
+            msg_lines += ['LIST – list programmed songs, durations']
+            msg_lines += ['SKIP – to skip to next song']
+            msg_lines += ['REPEAT – toggle playlist repeat on/off']
+            msg_lines += ['ADD LENGTH SONG – add SONG to playlist, with LENGTH in format "minutes:seconds", i.e. something like "0:47" or "11:02"']
+            return msg_lines
         elif command == 'LIST':
-            msg = 'playlist:'
+            msg_lines += ['playlist:']
             i = 0
             for entry in self.playlist:
-                msg += '\n'
                 minutes = entry[1] // 60
                 seconds = entry[1] % 60
                 if seconds < 10:
                     seconds = '0%s' % seconds
                 selector = 'next:' if i == self.playlist_index else '     '
-                msg += '%s %s:%s – %s' % (selector, minutes, seconds, entry[0])
+                msg_lines += ['%s %s:%s – %s' % (selector, minutes, seconds, entry[0])]
                 i += 1
-            return msg
+            return msg_lines
         elif command == 'PLAY':
             self.playing = False if self.playing else True
             self.game.changed = True
             if self.playing:
-                return 'playing'
+                return ['playing']
             else:
-                return 'paused'
+                return ['paused']
         elif command == 'REWIND':
             self.playlist_index = 0
             self.next_song_start = datetime.datetime.now()
             self.game.changed = True
-            return 'back at start of playlist'
+            return ['back at start of playlist']
         elif command == 'SKIP':
             self.next_song_start = datetime.datetime.now()
             self.game.changed = True
-            return 'skipped'
+            return ['skipped']
         elif command == 'REPEAT':
             self.repeat = False if self.repeat else True
             self.game.changed = True
             if self.repeat:
-                return 'playlist repeat turned on'
+                return ['playlist repeat turned on']
             else:
-                return 'playlist repeat turned off'
+                return ['playlist repeat turned off']
         elif command.startswith('ADD '):
             tokens = command.split(' ', 2)
             if len(tokens) != 3:
-                return 'wrong syntax, see HELP'
+                return ['wrong syntax, see HELP']
             length = tokens[1].split(':')
             if len(length) != 2:
-                return 'wrong syntax, see HELP'
+                return ['wrong syntax, see HELP']
             try:
                 minutes = int(length[0])
                 seconds = int(length[1])
             except ValueError:
-                return 'wrong syntax, see HELP'
+                return ['wrong syntax, see HELP']
             self.playlist += [(tokens[2], minutes * 60 + seconds)]
             self.game.changed = True
-            return 'added'
+            return ['added']
         else:
-            return 'cannot understand command'
+            return ['cannot understand command']
 
 
 
@@ -377,3 +377,9 @@ class Thing_Player(ThingAnimate):
     def __init__(self, *args, **kwargs):
         super().__init__(*args, **kwargs)
         self.carrying = None
+
+    def send_msg(self, msg):
+        for c_id in self.game.sessions:
+            if self.game.sessions[c_id]['thing_id'] == self.id_:
+                self.game.io.send(msg, c_id)
+                break