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In pick_up selection view, use list indexes instead of internal .id_.
[plomrogue2] / rogue_chat.html
index 3c6fe00851e7c8c2454fa49d49de170782c52508..0e20ebca41b1bc563a7bc3481247b557fd4ad8ed 100644 (file)
@@ -664,6 +664,7 @@ let tui = {
   },
   offset: [0,0],
   map_lines: [],
+  selectables: [],
   init: function() {
       this.mode_chat.available_modes = ["play", "study", "edit", "admin_enter"]
       this.mode_play.available_modes = ["chat", "study", "edit", "admin_enter",
@@ -802,20 +803,20 @@ let tui = {
     } else if (this.mode.name == 'take_thing') {
         this.log_msg("selectable things:");
         const player = game.things[game.player_id];
-        let selectables = [];
+        this.selectables = [];
         for (const t_id in game.things) {
             const t = game.things[t_id];
             if (t.position[0] == player.position[0]
                 && t.position[1] == player.position[1]
                 && t != player && t.type_ != 'Player') {
-                selectables.push([t_id, t]);
+                this.selectables.push([t_id, t]);
             }
         };
-        if (selectables.length == 0) {
+        if (this.selectables.length == 0) {
             this.log_msg('none')
         } else {
-            for (const t of selectables) {
-                this.log_msg(t[0] + ' ' + explorer.get_thing_info(t[1]));
+            for (let [i, t] of this.selectables.entries()) {
+                this.log_msg(i + ': ' + explorer.get_thing_info(t[1]));
             }
         }
     } else if (this.mode.name == 'command_thing') {
@@ -1400,7 +1401,12 @@ tui.inputEl.addEventListener('keydown', (event) => {
         if (tui.inputEl.value.length == 0) {
             tui.log_msg('@ aborted');
         } else {
-            server.send(['TASK:PICK_UP', tui.inputEl.value]);
+            const i = parseInt(tui.inputEl.value);
+            if (isNaN(i) || i < 0 || i >= tui.selectables.length) {
+                tui.log_msg('? invalid index, aborted');
+            } else {
+                server.send(['TASK:PICK_UP', tui.selectables[i][0]]);
+            }
         }
         tui.inputEl.value = "";
         tui.switch_mode('play');