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Fix delay flickering in web client.
[plomrogue2] / rogue_chat.py
index 7bd86edc6ef5d522d88da351881de3923af50550..3d9bf18d4a3b2f89905e97c7ada9f71a2e481947 100755 (executable)
@@ -7,14 +7,16 @@ from plomrogue.commands import (cmd_ALL, cmd_LOGIN, cmd_NICK, cmd_PING, cmd_THIN
                                 cmd_GOD_ANNOTATE, cmd_GOD_PORTAL, cmd_THING_TYPES,
                                 cmd_THING_NAME, cmd_TERRAINS, cmd_ADMIN_PASSWORD,
                                 cmd_BECOME_ADMIN, cmd_SET_TILE_CONTROL,
-                                cmd_GOD_THING_NAME,
+                                cmd_GOD_THING_NAME, cmd_THING_DOOR_CLOSED,
                                 cmd_GOD_THING_PROTECTION, cmd_THING_PROTECTION,
                                 cmd_SET_MAP_CONTROL_PASSWORD, cmd_SPAWN_POINT)
 from plomrogue.tasks import (Task_WAIT, Task_MOVE, Task_WRITE, Task_PICK_UP,
-                             Task_DROP, Task_FLATTEN_SURROUNDINGS, Task_DOOR)
+                             Task_DROP, Task_FLATTEN_SURROUNDINGS, Task_DOOR,
+                             Task_INTOXICATE)
 from plomrogue.things import (Thing_Player, Thing_Item, Thing_ItemSpawner,
                               Thing_SpawnPoint, Thing_SpawnPointSpawner,
-                              Thing_Door, Thing_DoorSpawner)
+                              Thing_Door, Thing_DoorSpawner, Thing_Consumable,
+                              Thing_ConsumableSpawner)
 
 from plomrogue.config import config
 game = Game(config['savefile'])
@@ -40,6 +42,7 @@ game.register_command(cmd_THING)
 game.register_command(cmd_THING_PROTECTION)
 game.register_command(cmd_GOD_THING_PROTECTION)
 game.register_command(cmd_THING_NAME)
+game.register_command(cmd_THING_DOOR_CLOSED)
 game.register_command(cmd_GOD_THING_NAME)
 game.register_command(cmd_ADMIN_PASSWORD)
 game.register_command(cmd_SET_TILE_CONTROL)
@@ -53,6 +56,7 @@ game.register_task(Task_FLATTEN_SURROUNDINGS)
 game.register_task(Task_PICK_UP)
 game.register_task(Task_DROP)
 game.register_task(Task_DOOR)
+game.register_task(Task_INTOXICATE)
 game.register_thing_type(Thing_Player)
 game.register_thing_type(Thing_Item)
 game.register_thing_type(Thing_ItemSpawner)
@@ -60,6 +64,8 @@ game.register_thing_type(Thing_SpawnPoint)
 game.register_thing_type(Thing_SpawnPointSpawner)
 game.register_thing_type(Thing_Door)
 game.register_thing_type(Thing_DoorSpawner)
+game.register_thing_type(Thing_Consumable)
+game.register_thing_type(Thing_ConsumableSpawner)
 game.read_savefile()
 game.io.start_loop()
 for port in config['servers']: