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Add chairs.
[plomrogue2] / rogue_chat.py
index af6336601083dd34d3a27bfaec00ce0b5cf564e1..f37477b3c3f28b6c9fdb26ec1d8bbb6d1d3db789 100755 (executable)
@@ -18,7 +18,8 @@ from plomrogue.commands import (cmd_ALL, cmd_LOGIN, cmd_NICK, cmd_PING, cmd_THIN
                                 cmd_TERRAIN_TAG, cmd_THING_DOOR_KEY,
                                 cmd_THING_CRATE_ITEM, cmd_MAP_CONTROL_PRESETS,
                                 cmd_THING_SPAWNPOINT_CREATED, cmd_GOD_THING_DESIGN,
-                                cmd_THING_DESIGN)
+                                cmd_THING_DESIGN, cmd_THING_DESIGN_SIZE,
+                                cmd_GOD_THING_DESIGN_SIZE)
 from plomrogue.tasks import (Task_WAIT, Task_MOVE, Task_WRITE, Task_PICK_UP,
                              Task_DROP, Task_FLATTEN_SURROUNDINGS, Task_DOOR,
                              Task_INTOXICATE, Task_COMMAND, Task_INSTALL,
@@ -32,7 +33,7 @@ from plomrogue.things import (Thing_Player, Thing_Item, Thing_ItemSpawner,
                               Thing_PsychedelicSpawner, Thing_DoorKey,
                               Thing_Crate, Thing_CrateSpawner, Thing_Stimulant,
                               Thing_StimulantSpawner, Thing_Sign,
-                              Thing_SignSpawner)
+                              Thing_SignSpawner, Thing_Chair, Thing_ChairSpawner)
 
 from plomrogue.config import config
 game = Game(config['savefile'])
@@ -77,7 +78,9 @@ game.register_command(cmd_GOD_PLAYERS_HAT_CHARS)
 game.register_command(cmd_THING_DOOR_KEY)
 game.register_command(cmd_THING_CRATE_ITEM)
 game.register_command(cmd_THING_DESIGN)
+game.register_command(cmd_THING_DESIGN_SIZE)
 game.register_command(cmd_GOD_THING_DESIGN)
+game.register_command(cmd_GOD_THING_DESIGN_SIZE)
 game.register_command(cmd_MAP_CONTROL_PRESETS)
 game.register_command(cmd_THING_SPAWNPOINT_CREATED)
 game.register_task(Task_WAIT)
@@ -117,6 +120,8 @@ game.register_thing_type(Thing_Stimulant)
 game.register_thing_type(Thing_StimulantSpawner)
 game.register_thing_type(Thing_Sign)
 game.register_thing_type(Thing_SignSpawner)
+game.register_thing_type(Thing_Chair)
+game.register_thing_type(Thing_ChairSpawner)
 game.read_savefile()
 game.io.start_loop()
 for port in config['servers']: