home · contact · privacy
Add terrain descriptions.
[plomrogue2] / rogue_chat_nocanvas_monochrome.html
index 971677687357b5d54a51701005a4fed4ec0b6d08..7c24a43a3e36ff2e2c95d2fb128f559492a54c39 100644 (file)
@@ -179,7 +179,9 @@ let server = {
         this.websocket.onopen = function(event) {
             server.connected = true;
             game.thing_types = {};
+            game.terrains = {};
             server.send(['TASKS']);
+            server.send(['TERRAINS']);
             server.send(['THING_TYPES']);
             tui.log_msg("@ server connected! :)");
             tui.switch_mode(mode_login);
@@ -223,6 +225,8 @@ let server = {
             game.tasks = tokens[1].split(',')
         } else if (tokens[0] === 'THING_TYPE') {
             game.thing_types[tokens[1]] = tokens[2]
+        } else if (tokens[0] === 'TERRAIN') {
+            game.terrains[tokens[1]] = tokens[2]
         } else if (tokens[0] === 'MAP') {
             game.map_geometry = tokens[1];
             tui.init_keys();
@@ -718,7 +722,12 @@ let explorer = {
             return 'outside field of view';
         };
         let info = "";
-        info += "TERRAIN: " + game.map[position_i] + "\n";
+        let terrain_char = game.map[position_i]
+        let terrain_desc = '?'
+        if (game.terrains[terrain_char]) {
+            terrain_desc = game.terrains[terrain_char];
+        };
+        info += 'TERRAIN: "' + terrain_char + '" / ' + terrain_desc + "\n";
         for (let t_id in game.things) {
              let t = game.things[t_id];
              if (t.position[0] == this.position[0] && t.position[1] == this.position[1]) {