X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;ds=inline;f=plomrogue%2Fthings.py;h=a5d38897205282e51fb29ba23333c72fded7b02a;hb=8b3739449048aac3d7532563d0c20cb198d37a8f;hp=67a3807fc939b88df98716d61392065d2511e496;hpb=018bb0242ebd2b7e9fde170fae830376dea55e16;p=plomrogue2 diff --git a/plomrogue/things.py b/plomrogue/things.py index 67a3807..a5d3889 100644 --- a/plomrogue/things.py +++ b/plomrogue/things.py @@ -145,6 +145,11 @@ class Thing_Bottle(Thing): symbol_hint = 'B' portable = True full = True + thing_char = '~' + + def empty(self): + self.thing_char = '_' + self.full = False @@ -158,7 +163,6 @@ class Thing_MusicPlayer(Thing): symbol_hint = 'R' commandable = True portable = True - playlist = [] repeat = True next_song_start = datetime.datetime.now() playlist_index = 0 @@ -167,6 +171,7 @@ class Thing_MusicPlayer(Thing): def __init__(self, *args, **kwargs): super().__init__(*args, **kwargs) self.next_song_start = datetime.datetime.now() + self.playlist = [] def proceed(self): if (not self.playing) or len(self.playlist) == 0: @@ -250,6 +255,30 @@ class Thing_MusicPlayer(Thing): +class Thing_BottleDeposit(Thing): + bottle_counter = 0 + symbol_hint = 'O' + + def proceed(self): + if self.bottle_counter >= 3: + self.bottle_counter = 0 + t = self.game.thing_types['MusicPlayer'](self.game, + position=self.position) + self.game.things += [t] + self.sound('BOTTLE DEPOSITOR', + 'here is a gift as a reward for ecological consciousness –' + 'use "command thing" on it to learn more!') + self.game.changed = True + + def accept(self): + self.bottle_counter += 1 + self.sound('BOTTLE DEPOSITOR', + 'thanks for this empty bottle – deposit %s more for a gift!' % + (3 - self.bottle_counter)) + + + + class ThingAnimate(Thing): blocking = True drunk = 0 @@ -305,8 +334,9 @@ class ThingAnimate(Thing): if self._fov: return self._fov fov_map_class = self.game.map_geometry.fov_map_class + fov_radius = 3 if self.drunk > 0 else 12 self._fov = fov_map_class(self.game.things, self.game.maps, self.position, - 12, self.game.get_map) + fov_radius, self.game.get_map) return self._fov def fov_test(self, big_yx, little_yx):