X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;ds=sidebyside;f=src%2Fmain.h;h=e4d62e29ee87d682a58c2eeb9386562b62709738;hb=f89ac30f0907973b8aa858b053d38eec8e8f5bbf;hp=83bdb83d2aa12717e3c857bacaca8e4c15b1da6f;hpb=1ae2dac3529b3ead75c5bef1d02d958adcbcc581;p=plomrogue diff --git a/src/main.h b/src/main.h index 83bdb83..e4d62e2 100644 --- a/src/main.h +++ b/src/main.h @@ -6,18 +6,14 @@ #ifndef MAIN_H #define MAIN_H - - #include /* for uint32_t*/ -#include "keybindings.h" +#include "keybindings.h" /* for KeyBiData struct */ struct WinMeta; struct WinConf; struct Win; -struct KeyBinding; -struct KeysWinData; struct Map; -struct ItemDef; -struct MonsterDef; +struct MapObjDef; +struct MapObj; @@ -32,17 +28,16 @@ struct World uint16_t score; /* Player's score. */ char * log; /* Pointer to the game log string. */ struct Map * map; /* Pointer to the game map cells. */ - struct ItemDef * item_def; /* Pointer to the item definitions. */ - struct Item * item; /* Pointer to the items' data. */ - struct MonsterDef * monster_def; /* Pointer to the monster definitions. */ - struct Monster * monster; /* Pointer to the monsters' data. */ - struct Player * player; /* Pointer to the player data. */ struct CommandDB * cmd_db; /* Pointer to the command database. */ struct WinMeta * wmeta; /* Pointer to window manager's WinMeta. */ struct WinConf * winconfs; /* Pointer to windows' configurations. */ char * winconf_ids; /* Pointer to string of Winconfs' ids. */ - uint8_t map_object_count; /* Counts loaded/generated map objects. */ -}; + uint8_t map_obj_count; /* Counts map objects generated so far. */ + struct MapObjDef * map_obj_defs; /* Map object type definitions chain. */ + struct MapObj * map_objs; /* Pointer to map objects chain start. */ + uint8_t inventory_select; /* Player's inventory selection index. */ + uint8_t old_inventory_select; /* Temporarily stores for recordfile */ +} world; /* writing inventory selection index. */