X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;ds=sidebyside;f=src%2Fmap_objects.h;h=1489711279bb4d9e96cf9ce21e16c8e31cb69a7f;hb=d1dfbfa5a6f5f05d761238010b4f853088e3a373;hp=ced2ab3f161b4cc237d642bc0fabd28effe1ce14;hpb=9d35a239f47714198b942deca3171334409a27bb;p=plomrogue diff --git a/src/map_objects.h b/src/map_objects.h index ced2ab3..1489711 100644 --- a/src/map_objects.h +++ b/src/map_objects.h @@ -16,18 +16,10 @@ struct World; -/* Player is non-standard: single and of a hard-coded type. */ -struct Player -{ - struct yx_uint16 pos; - uint8_t hitpoints; -}; - - - struct MapObj { struct MapObj * next; /* pointer to next one in map object chain */ + struct MapObj * owns; /* chain of map objects owned / in inventory */ uint8_t id; /* individual map object's unique identifier */ uint8_t type; /* ID of appropriate map object definition */ uint8_t lifepoints; /* 0: object is inanimate; >0: hitpoints */ @@ -58,7 +50,10 @@ extern void free_map_object_defs(struct MapObjDef * mod_start); -/* Add new object(s) ("n": how many?) of "type" to map on random position(s). */ +/* Add new object(s) ("n": how many?) of "type" to map on random position(s). + * New animate objects are never placed in the same square with other animated + * ones. + */ extern void add_map_object(struct World * world, uint8_t type); extern void add_map_objects(struct World * world, uint8_t type, uint8_t n); @@ -80,9 +75,25 @@ extern void free_map_objects(struct MapObj * mo_start); +/* Move object of "id" from "source" inventory to "target" inventory. */ +extern void own_map_object(struct MapObj ** target, struct MapObj ** source, + uint8_t id); + + + +/* Get pointer to the MapObj struct that represents the player. */ +extern struct MapObj * get_player(struct World * world); + + + /* Get pointer to the map object definition of identifier "def_id". */ extern struct MapObjDef * get_map_object_def(struct World * w, uint8_t id); +/* Move not only "mo" to "pos", but also all map objects owned by it. */ +extern void set_object_position(struct MapObj * mo, struct yx_uint16 pos); + + + #endif