X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;ds=sidebyside;f=src%2Fserver%2Finit.c;h=aa5761cfff0cb40dbb5857209740d765f4e613df;hb=4f3973cc2c7f4c886af0e1e1b24853f6a22f2039;hp=01950bcac3111f455dabd97eb515090e8c89d3e2;hpb=1cb57a35a3b3cc4ec8870531ca254a655c0bdda2;p=plomrogue diff --git a/src/server/init.c b/src/server/init.c index 01950bc..aa5761c 100644 --- a/src/server/init.c +++ b/src/server/init.c @@ -26,7 +26,7 @@ #include "things.h" /* Thing, ThingType, free_things(), add_things(), * get_thing_id_action_id_by_name() */ -#include "run.h" /* obey_msg(), io_loop() */ +#include "run.h" /* obey_msg(), io_loop(), record() */ #include "world.h" /* global world */ @@ -55,7 +55,7 @@ static void obey_lines_from_file(char * path, uint8_t record) FILE * file = try_fopen(path, "r", __func__); uint32_t linemax = textfile_width(file); char * line = try_malloc(linemax + 1, __func__); - while (NULL != try_fgets(line, linemax + 1, file, __func__)) + while (try_fgets(line, linemax + 1, file, __func__)) { if (strlen(line)) { @@ -84,7 +84,7 @@ static void replay_game() uint32_t linemax = textfile_width(file); char * line = try_malloc(linemax + 1, __func__); while ( world.turn < world.replay - && NULL != try_fgets(line, linemax + 1, file, __func__)) + && try_fgets(line, linemax + 1, file, __func__)) { obey_msg(line, 0, 1); err_line_inc(); @@ -112,7 +112,7 @@ static uint8_t world_cannot_be_made() { uint8_t player_will_be_generated = 0; struct ThingType * tt; - for (tt = world.thing_types; NULL != tt; tt = tt->next) + for (tt = world.thing_types; tt; tt = tt->next) { if (world.player_type == tt->id) { @@ -197,7 +197,7 @@ extern uint8_t remake_world() free_things(world.things); remake_map(); struct ThingType * tt; - for (tt = world.thing_types; NULL != tt; tt = tt->next) + for (tt = world.thing_types; tt; tt = tt->next) { if (world.player_type == tt->id) { @@ -205,7 +205,7 @@ extern uint8_t remake_world() break; } } - for (tt = world.thing_types; NULL != tt; tt = tt->next) + for (tt = world.thing_types; tt; tt = tt->next) { if (world.player_type != tt->id) { @@ -213,9 +213,12 @@ extern uint8_t remake_world() } } struct Thing * t; - for (t = world.things; NULL != t; t = t->next) + for (t = world.things; t; t = t->next) { - t->fov_map = t->lifepoints ? build_fov_map(t) : NULL; + if (t->lifepoints) + { + build_fov_map(t); + } } world.turn = 1; world.do_update = 1; @@ -254,4 +257,5 @@ extern void run_game() } err_line_zero(); io_loop(); + record(NULL, 1); }