X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;ds=sidebyside;f=src%2Fserver%2Fthing_actions.c;h=40a44ba17ce71dd4ed51a8ae29137b9618edce95;hb=c8841380b53dbd999061a8de399e71d5d8272fb0;hp=e91f576aa3ebfd5ed84fbb296c2ba100f0f4d574;hpb=891ba8fbca53d920f6b3704827fa6b8aee737de4;p=plomrogue diff --git a/src/server/thing_actions.c b/src/server/thing_actions.c index e91f576..40a44ba 100644 --- a/src/server/thing_actions.c +++ b/src/server/thing_actions.c @@ -85,7 +85,6 @@ static uint8_t text_equals_log_end(char * log, char * text) static void update_log(char * text) { - char * f_name = "update_log()"; uint16_t len_new = strlen(text); uint16_t len_old = 0; uint16_t offset = 0; @@ -103,10 +102,10 @@ static void update_log(char * text) } } uint16_t len_whole = len_old + len_new + 1; - char * new_text = try_malloc(len_whole, f_name); + char * new_text = try_malloc(len_whole, __func__); memcpy(new_text, world.log + offset, len_old); int test = sprintf(new_text + len_old, "%s", text); - exit_trouble(test < 0, f_name, s[S_FCN_SPRINTF]); + exit_trouble(test < 0, __func__, s[S_FCN_SPRINTF]); free(world.log); world.log = new_text; } @@ -115,7 +114,6 @@ static void update_log(char * text) static void actor_hits_actor(struct Thing * hitter, struct Thing * hitted) { - char * f_name = "actor_hits_actor()"; struct ThingType * tt_hitter = get_thing_type(hitter->type); struct ThingType * tt_hitted = get_thing_type(hitted->type); struct Thing * player = get_player(); @@ -132,9 +130,9 @@ static void actor_hits_actor(struct Thing * hitter, struct Thing * hitted) msg3 = tt_hitted->name; } uint8_t len = 1 + strlen(msg1) + 1 + strlen(msg2) + 1 + strlen(msg3) + 2; - char * msg = try_malloc(len, f_name); + char * msg = try_malloc(len, __func__); int test = sprintf(msg, "\n%s %s %s.", msg1, msg2, msg3); - exit_trouble(test < 0, f_name, s[S_FCN_SPRINTF]); + exit_trouble(test < 0, __func__, s[S_FCN_SPRINTF]); update_log(msg); free(msg); hitted->lifepoints--; @@ -144,8 +142,16 @@ static void actor_hits_actor(struct Thing * hitter, struct Thing * hitted) if (player == hitted) { update_log(" You die."); + memset(hitted->fov_map, ' ', world.map.length * world.map.length); return; } + else + { + free(hitted->fov_map); + hitted->fov_map = NULL; + free(hitted->mem_map); + hitted->mem_map = NULL; + } update_log(" It dies."); } } @@ -173,7 +179,6 @@ static uint8_t match_dir(char d, char ** dsc_d, char match, char * dsc_match) static void playerbonus_move(char d, uint8_t passable) { - char * f_name = "playerbonus_move()"; char * dsc_dir = "north-east"; if ( match_dir(d, &dsc_dir, 'd', "east") || match_dir(d, &dsc_dir, 'c', "south-east") @@ -188,9 +193,9 @@ static void playerbonus_move(char d, uint8_t passable) { dsc_move = "You fail to move "; } - char * msg = try_malloc(strlen(dsc_move) + strlen (dsc_dir) + 3, f_name); + char * msg = try_malloc(strlen(dsc_move) + strlen (dsc_dir) + 3, __func__); int test = sprintf(msg, "\n%s%s.", dsc_move, dsc_dir); - exit_trouble(test < 0, f_name, s[S_FCN_SPRINTF]); + exit_trouble(test < 0, __func__, s[S_FCN_SPRINTF]); update_log(msg); free(msg); } @@ -269,8 +274,7 @@ extern void actor_move(struct Thing * t) if (passable) { set_thing_position(t, target); - free(t->fov_map); - t->fov_map = build_fov_map(t); + build_fov_map(t); } if (t == get_player()) {