X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;ds=sidebyside;f=src%2Fwindows.h;h=a40835d9c591925b3d080b8747495c9b21a5c3ed;hb=0399a31b31047ab82348f733d6c56524258d1188;hp=a8783fe2563ea1497afe7994378f723e8f18ac53;hpb=5d9d7aa938af854c1c177e9ca77038d5f7dc2609;p=plomrogue diff --git a/src/windows.h b/src/windows.h index a8783fe..a40835d 100644 --- a/src/windows.h +++ b/src/windows.h @@ -22,7 +22,7 @@ * * Functions that return uint8_t return these error codes: * 0 - success - * 1 - memory allocation error (of ncurses' pads/windows, or scroll hint texts) + * 1 - memory allocation error * 2 - would force virtual screen to grow beyond width or height of 2^16 cells * * TODO: Expose less internals to the API. @@ -99,21 +99,28 @@ extern uint8_t init_win_meta(WINDOW * screen, struct WinMeta * wmeta); -/* Create a window as child of "wmeta" titled "title" of "height" and "width" - * and appointing "func"() to interpret and draw the content stored at "data" - * if the window is visible. +/* Initialize a window child of "wmeta" to "title", "height" and "width" and + * appointing "func"() to interpret and draw the content stored at "data" when + * the window is visible. * - * A value for "width" <1 will trigger a fallback to width=1. A "height" < 1 or - * larger than the maximum window height possible within the virtual screen will - * trigger a fallback to the maximum height possible (i.e. pass a "height" of 0 - * to initialize the window to its largest possible height). + * Pass 0 for "width" to make the window as wide as the terminal screen. Pass + * negative values for "width" to make the size so many cells smaller than the + * terminal screen. Pass 0 for "height" to give the window the maximum allowed + * height: one cell smaller than the terminal screen. Pass negative values to + * make the window so many smalls smaller than the terminal screen. The maximum + * allowed height is also applied for positive values that exceed it or negative + * values that would reduce the window height < 1 cell. * - * Other members of the Win struct are initialized to 0. The window will stay - * invisible until appended to the chain of visible windows via append_win(). + * Other members of the Win struct are initialized to 0. */ -extern struct Win init_win(struct WinMeta * wmeta, char * title, - uint16_t height, uint16_t width, - void * data, void * func); +extern uint8_t init_win(struct WinMeta * wmeta, struct Win ** w, char * title, + int16_t height, int16_t width, + void * data, void * func); + + + +/* Free allocated memory for an initialized Win struct. */ +extern void free_win(struct Win * win);