X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=README;h=09cff46122f22cc8afd142e2577075ddda7d4d3a;hb=435c55c675cad9355a4e82c4d4379267f0c9a9b0;hp=39fb9222ee87f59262329d1b53e7635abd9b9307;hpb=5ab44c9fcd8d0186ec42e5523437a36e47a19673;p=plomrogue diff --git a/README b/README index 39fb922..09cff46 100644 --- a/README +++ b/README @@ -3,12 +3,18 @@ plomrogue plomlompom tries to build his own roguelike. Currently, it doesn't do much interesting, apart from managing some ncurses windows in a bizarre -fashion. You can move around a player and meet a random number enemies; -they will occasionally hit you (and each other) on contact, but without -consequences (no hitpoints implemented yet). The map gets generated -randomly, too. There is only one save file (named "savefile"), and it -gets overwritten each new turn. To start over with a new world, delete -it. +fashion. + +You can move around a player and meet a number of different enemies. +They move randomly and will only accidentally hit you. You have 5 +hitpoints to lose before death; they have either 1, 3 or 9. Your score +grows by killing enemies, to the amount of hitpoints each killed enemy +started with. + +The map get generated randomly, too. + +There is only one save file (named "savefile"), and it gets overwritten +each new turn. To start over with a new world, delete it. Install/run ----------- @@ -44,11 +50,12 @@ w scroll map up x scroll map down a scroll map left d scroll map right -t move player up -b move player down -f move player left -h move player rifght -. next turn / wait +s center map on player +W move player up +X move player down +A move player left +D move player right +S next turn / wait S save current keybindings UP navigate selection upwards in keybinding editing window