X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=README;h=6da0a74507635666d735bf3bfa0179c822eed4a5;hb=27cee0624f3dc430199c99f000179a3385e4d7c5;hp=224b7b87c1b25b018f07e45f2b9664179bfb9c74;hpb=bfbd452c40d252715f0622e67e93028a35d6dd42;p=plomrogue diff --git a/README b/README index 224b7b8..6da0a74 100644 --- a/README +++ b/README @@ -2,16 +2,18 @@ plomrogue ========= plomlompom tries to build his own roguelike. Currently, it doesn't do -much, apart from managing some example ncurses windows in a bizarre -fashion. You can move around a player and meet an enemy, but they don't -really fight. The map gets generated randomly. There is only one save -file (named "savefile"), and it gets overwritten each new turn. To start -over with a new world, delete it. +much interesting, apart from managing some ncurses windows in a bizarre +fashion. You can move around a player and meet a number of different +enemies. They move randomly and will only accidentally hit you. You have +5 hitpoints to lose before death, and so has each of them. The map gets +generated randomly, too. There is only one save file (named "savefile"), +and it gets overwritten each new turn. To start over with a new world, +delete it. Install/run ----------- -Dependencies: ncurses. +Dependencies: the ncurses library. git clone https://github.com/plomlompom/plomrogue cd plomrogue @@ -42,13 +44,23 @@ w scroll map up x scroll map down a scroll map left d scroll map right -t move player up -b move player down -f move player left -h move player rifght -. wait one turn +s center map on player +W move player up +X move player down +A move player left +D move player right +S next turn / wait S save current keybindings UP navigate selection upwards in keybinding editing window DOWN navigate selection downwards in keybinding editing window RETURN modify keybinding selected in keybinding editing window + +Replay game recording +--------------------- + +Run "./roguelike -s" to watch a recording of the current game from the +beginning. Hit the "next turn / wait" key to increment turns. Keys to +manage windows, scroll on the map and quit the program are active; keys +to perform player actions are inactive. Append a number to the -s option +(like "-s100") to start the recording at the respective turn number.