X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=README;h=788089759ca199ca1461441dab62a35ff62aaed4;hb=c1a11c82ca5dd7aa7b48e79b72fcb0112565e1bc;hp=a4f20a1ac2ee8c04892edfa55ad58818f0dd5abe;hpb=e3e2831745c0671b290409d7a8a665ecffce3298;p=plomrogue diff --git a/README b/README index a4f20a1..7880897 100644 --- a/README +++ b/README @@ -3,16 +3,22 @@ plomrogue plomlompom tries to build his own roguelike. Currently, it doesn't do much, apart from managing some example ncurses windows in a bizarre -fashion. +fashion. You can move around a player and meet an enemy, but they don't +really fight. A map gets generated randomly; it's seed can be saved and +later reloaded. Install/run ----------- +Dependencies: ncurses. + git clone https://github.com/plomlompom/plomrogue cd plomrogue make ./roguelike +Use option -l to load an existing map seed. + Default keybindings ------------------- @@ -33,6 +39,8 @@ _ shrink window horizontally + grow window vertically - shrink window vertically +s save seed of map + w scroll map up x scroll map down a scroll map left @@ -41,6 +49,7 @@ t move player up b move player down f move player left h move player rifght +. wait one turn S save current keybindings UP navigate selection upwards in keybinding editing window