X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=README;h=9c14e9cd42186b20833ea409a8e3725f65d469cc;hb=8e2ccd2e08bf2a08049c6c04ea24d79d161b4945;hp=39fb9222ee87f59262329d1b53e7635abd9b9307;hpb=5ab44c9fcd8d0186ec42e5523437a36e47a19673;p=plomrogue diff --git a/README b/README index 39fb922..9c14e9c 100644 --- a/README +++ b/README @@ -3,12 +3,12 @@ plomrogue plomlompom tries to build his own roguelike. Currently, it doesn't do much interesting, apart from managing some ncurses windows in a bizarre -fashion. You can move around a player and meet a random number enemies; -they will occasionally hit you (and each other) on contact, but without -consequences (no hitpoints implemented yet). The map gets generated -randomly, too. There is only one save file (named "savefile"), and it -gets overwritten each new turn. To start over with a new world, delete -it. +fashion. You can move around a player and meet a random number enemies. +They move randomly and will only accidentally hit you. You have 5 +hitpoints to lose before death, and so has each of them. The map gets +generated randomly, too. There is only one save file (named "savefile"), +and it gets overwritten each new turn. To start over with a new world, +delete it. Install/run ----------- @@ -44,6 +44,7 @@ w scroll map up x scroll map down a scroll map left d scroll map right +s center map on player t move player up b move player down f move player left