X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=README;h=9c14e9cd42186b20833ea409a8e3725f65d469cc;hb=d951e2631a19500f1bb8c29f9e029a9d9fb29ae7;hp=131866efe1b4d232dc06ea68c35fdd1c3e938e04;hpb=a1b7e560cbd272fd0d801d2f29fcb2480631e881;p=plomrogue diff --git a/README b/README index 131866e..9c14e9c 100644 --- a/README +++ b/README @@ -2,16 +2,18 @@ plomrogue ========= plomlompom tries to build his own roguelike. Currently, it doesn't do -much, apart from managing some example ncurses windows in a bizarre -fashion. You can move around a player and meet three enemy, but they -don't really fight. The map gets generated randomly. There is only one -save file (named "savefile"), and it gets overwritten each new turn. To -start over with a new world, delete it. +much interesting, apart from managing some ncurses windows in a bizarre +fashion. You can move around a player and meet a random number enemies. +They move randomly and will only accidentally hit you. You have 5 +hitpoints to lose before death, and so has each of them. The map gets +generated randomly, too. There is only one save file (named "savefile"), +and it gets overwritten each new turn. To start over with a new world, +delete it. Install/run ----------- -Dependencies: ncurses. +Dependencies: the ncurses library. git clone https://github.com/plomlompom/plomrogue cd plomrogue @@ -42,6 +44,7 @@ w scroll map up x scroll map down a scroll map left d scroll map right +s center map on player t move player up b move player down f move player left