X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=README;h=da3c097e16b6e86e6a02c3bd934364f7919b29dd;hb=daa9d66d173855b46c2dde98f0f85fa20143cb12;hp=788089759ca199ca1461441dab62a35ff62aaed4;hpb=71b47e848b6d47901693af4312f00b020641923c;p=plomrogue diff --git a/README b/README index 7880897..da3c097 100644 --- a/README +++ b/README @@ -2,23 +2,24 @@ plomrogue ========= plomlompom tries to build his own roguelike. Currently, it doesn't do -much, apart from managing some example ncurses windows in a bizarre -fashion. You can move around a player and meet an enemy, but they don't -really fight. A map gets generated randomly; it's seed can be saved and -later reloaded. +much interesting, apart from managing some ncurses windows in a bizarre +fashion. You can move around a player and meet a number of different +enemies. They move randomly and will only accidentally hit you. You have +5 hitpoints to lose before death, and so has each of them. The map gets +generated randomly, too. There is only one save file (named "savefile"), +and it gets overwritten each new turn. To start over with a new world, +delete it. Install/run ----------- -Dependencies: ncurses. +Dependencies: the ncurses library. git clone https://github.com/plomlompom/plomrogue cd plomrogue make ./roguelike -Use option -l to load an existing map seed. - Default keybindings ------------------- @@ -39,19 +40,27 @@ _ shrink window horizontally + grow window vertically - shrink window vertically -s save seed of map - w scroll map up x scroll map down a scroll map left d scroll map right +s center map on player t move player up b move player down f move player left h move player rifght -. wait one turn +. next turn / wait S save current keybindings UP navigate selection upwards in keybinding editing window DOWN navigate selection downwards in keybinding editing window RETURN modify keybinding selected in keybinding editing window + +Replay game recording +--------------------- + +Run "./roguelike -s" to watch a recording of the current game from the +beginning. Hit the "next turn / wait" key to increment turns. Keys to +manage windows, scroll on the map and quit the program are active; keys +to perform player actions are inactive. Append a number to the -s option +(like "-s100") to start the recording at the respective turn number.