X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=README;h=da3c097e16b6e86e6a02c3bd934364f7919b29dd;hb=daa9d66d173855b46c2dde98f0f85fa20143cb12;hp=9f80b0456b54b03d322d5aa7c253a17a450d31cb;hpb=b4bb10b6e9089bd267a513dbf37543c318b5eb1e;p=plomrogue diff --git a/README b/README index 9f80b04..da3c097 100644 --- a/README +++ b/README @@ -3,13 +3,12 @@ plomrogue plomlompom tries to build his own roguelike. Currently, it doesn't do much interesting, apart from managing some ncurses windows in a bizarre -fashion. You can move around a player and meet a random number enemies; -they will occasionally hit you on contact, but without consequence to -you: The player has no hitpoints so far. Enemies have 5 hitpoints at -start and disappear if their hitpoints reach 0. The map gets generated -randomly, too. There is only one save file (named "savefile"), and it -gets overwritten each new turn. To start over with a new world, delete -it. +fashion. You can move around a player and meet a number of different +enemies. They move randomly and will only accidentally hit you. You have +5 hitpoints to lose before death, and so has each of them. The map gets +generated randomly, too. There is only one save file (named "savefile"), +and it gets overwritten each new turn. To start over with a new world, +delete it. Install/run ----------- @@ -45,6 +44,7 @@ w scroll map up x scroll map down a scroll map left d scroll map right +s center map on player t move player up b move player down f move player left