X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=README;h=dfcf65e9e5bc6019917f8c287fdffde247984937;hb=2ee362765a142ed12df2de1b7c337b46d6674395;hp=8a9f93d1fbc816042e52a299ce669511ad6c3805;hpb=abdd94745a788288c022a017233014a1eedcaf80;p=plomrogue diff --git a/README b/README index 8a9f93d..dfcf65e 100644 --- a/README +++ b/README @@ -8,9 +8,11 @@ bizarre fashion. You can move around a player and meet a number of different enemies. They move randomly and will only accidentally hit you. You have 5 hitpoints to lose before death; they have either 1, 3 or 9. Your score grows by killing enemies, to the -amount of hitpoints each killed enemy started with. +amount of hitpoints each killed enemy started with. Dead enemies become dirt, +skeletons or "magic meat"--such objects can be collected, and "magic meat" can +be consumed to gain hitpoints. -The map get generated randomly, too. +The map gets generated randomly, too. There is only one save file (named "savefile"), and it gets overwritten each new turn. To start over with a new world, delete it.