X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=README;h=dfcf65e9e5bc6019917f8c287fdffde247984937;hb=42f6cd9789e06f0257a078a33fa13aaea0714fce;hp=08428c0ce951e37342b9a5dcc8c91f7b110e944b;hpb=f89ac30f0907973b8aa858b053d38eec8e8f5bbf;p=plomrogue diff --git a/README b/README index 08428c0..dfcf65e 100644 --- a/README +++ b/README @@ -8,7 +8,9 @@ bizarre fashion. You can move around a player and meet a number of different enemies. They move randomly and will only accidentally hit you. You have 5 hitpoints to lose before death; they have either 1, 3 or 9. Your score grows by killing enemies, to the -amount of hitpoints each killed enemy started with. +amount of hitpoints each killed enemy started with. Dead enemies become dirt, +skeletons or "magic meat"--such objects can be collected, and "magic meat" can +be consumed to gain hitpoints. The map gets generated randomly, too.