X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=SERVER_COMMANDS;h=1cd9a311b3478d8ecd2753264f596c06768b4733;hb=d46332624085d56da4040d27516f79971088bc6d;hp=cb1635da037ee7c736283ab6a00a56ebefefc8cd;hpb=7bedc1d4ffc9c3b623c4195c484539ba7adb2dfd;p=plomrogue diff --git a/SERVER_COMMANDS b/SERVER_COMMANDS index cb1635d..1cd9a31 100644 --- a/SERVER_COMMANDS +++ b/SERVER_COMMANDS @@ -44,6 +44,9 @@ whitespaces. "[char]" means a single ASCII character is expected. If one of a set of pre-defined strings is expected, the legal strings are divided by pipe symbols ("|"). +Commands in lowercase characters ("player commands") are only interpreted if the +game world is set active. + Meta commands ------------- @@ -96,9 +99,6 @@ be generated. (Initial value: 0.) SEED_RANDOMNESS [0 to 4294967295] Set randomness seed to argument. (Initial value: 0.) -SEED_MAP [0 to 4294967295] -(Re-)generate map to seed of argument and map size. - MAKE_WORLD [0 to 4294967295] Set map seed and randomness seed to argument. Remove all things. (Re-)generate map. Add to map things specified in thing types table in quantity defined there @@ -110,6 +110,9 @@ MAP_LENGTH [1 to 256] Deactivate world. Remove ./server/worldstate file. Remove all things. Remove map. Set map edge length to argument. (Initial value: 64.) +MAP [0 to 255] [string] +Set part of game map to string argument: the line of the argument's number. + WORLD_ACTIVE [0|1] Set world activity state to argument. If 0, remove ./server/worldstate file. Else, if world was so far inactive, a map exists, at least one "wait" thing @@ -227,5 +230,4 @@ transform into when their state changes from animate to inanimate. TT_PROLIFERATE [0-255] If non-zero, there is a chance of 1 divided by the given value each turn for any thing of the selected type to emit an offspring to a random neighbor cell if one -is available that is passable and not inhabited by a thing of the same same type -or, if the proliferating thing is animate, any other animate thing. +is available that is passable and not inhabited by any thing.