X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=SERVER_COMMANDS;h=754538e3444eba6959f73e7c3fbb0f52a5ec4a37;hb=1f9cc1904689ec91f9d667a4656cdae62b682326;hp=de6ad7be1a2b75d2b268ef9f90a02b049d9db3c4;hpb=6c2654a6e4be4cdec81067002c667ade9895a82a;p=plomrogue diff --git a/SERVER_COMMANDS b/SERVER_COMMANDS index de6ad7b..754538e 100644 --- a/SERVER_COMMANDS +++ b/SERVER_COMMANDS @@ -54,9 +54,10 @@ QUIT Shut down server. THINGS_HERE [0 to 255] [0 to 255] -If world exists, write line-by-line list of things at y position of first -argument, x position of second argument of map into ./server/out file, enclosed -by two lines "THINGS_HERE START" and "THINGS_HERE END". +If world exists, write line-by-line list of things visible or in memory at y +position of first argument, x position of second argument of map into +./server/out file, enclosed by two lines "THINGS_HERE START" and +"THINGS_HERE END". Player commands --------------- @@ -113,8 +114,8 @@ WORLD_ACTIVE [0 to 255] Set world activity state to argument. If 0, remove ./server/worldstate file. Else, if world was so far inactive, a map exists, at least one "wait" thing action is defined, and a thing of ID 0 (= a player character) that is not part -of any other thing's inventory, (re-)build all animate things' fields of view and -activate world. (Initial value: 0.) +of any other thing's inventory, (re-)build all animate things' fields of view, +and activate world. (Initial value: 0.) TA_ID [0 to 255] Select thing action to manipulate by argument as ID. If argument is 0, change it @@ -172,6 +173,10 @@ T_MEMMAP [0 to 255] [string] Set part of selected thing's memory of the game map to string argument: the line of the argument's number. +T_MEMDEPTHMAP [0 to 255] [string] +Set part of selected thing's game map memory depth map to string argument: the +line of the argument's number. + T_MEMTHING [0 to 255] [0 to 255] [0 to 255] Add to selected thing's memory of things on map thing of ID of first argument, y position of second argument and x position of third argument.