X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=TODO;h=58a6a6b60e95bdfb8fe4c1e355c7a1035d995fdb;hb=955f4387a3346c2d6e92d8539972a5be76a87819;hp=85282def52fa92671d94e55476487e4bdfc6ba33;hpb=76ec1855b42a62dd569e3230120556854ca7329f;p=plomrogue diff --git a/TODO b/TODO index 85282de..58a6a6b 100644 --- a/TODO +++ b/TODO @@ -7,8 +7,6 @@ BOTH SERVER/CLIENT: - check for return values of *printf() -- make config files format more readable / self-explanatory - - be more strict and humble when allocating memory from the stack SERVER: @@ -17,11 +15,13 @@ SERVER: - is it actually useful to define map object action ids in the config file? -- make shape of map (and diagonal movement penalty) configurable in config file - - for game continuation, replace re-playing of whole record files with loading game state snapshots / save files +- why does an MapObjAct id of 0 fail? + +- make config file define to which map object type the player belongs + CLIENT: - enable toggling of window borders