X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=TODO;h=971c47ad93295ba0682e5adbf4a48c4faa8dba58;hb=e1cdb7bd32c3622659a56a2ecc5c883fda0c92b7;hp=225a210153625e2a0d1039e8ff67e8f3d9153696;hpb=f6445615b0b81a83ef75cc4774bac992bac234bb;p=plomrogue diff --git a/TODO b/TODO index 225a210..971c47a 100644 --- a/TODO +++ b/TODO @@ -13,16 +13,17 @@ SERVER: - implement field of view / line of sight and obstacles for those on the map -- get rid of the hard-coding of the MAGIC MEAT item type and its use mode - - is it actually useful to define map object action ids in the config file? - make shape of map (and diagonal movement penalty) configurable in config file +- for game continuation, replace re-playing of whole record files with loading + game state snapshots / save files + CLIENT: - enable toggling of window borders -- enable toggling of showing "\n" in the window content either as newline breaks - (as currently) or as " / " (without newline break) for more efficent screen - estate use +- make log scrollable + +- re-organize code: empty misc.h into proper modules, split up windows.h