X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=TODO;h=971c47ad93295ba0682e5adbf4a48c4faa8dba58;hb=f9d5829b125ef2df8d63bc08761be33f93c65691;hp=809027406411c599037c7d43ff41a7c5266600cb;hpb=8fda7f4bd21cfd663ded40522f533896672fab97;p=plomrogue diff --git a/TODO b/TODO index 8090274..971c47a 100644 --- a/TODO +++ b/TODO @@ -13,14 +13,17 @@ SERVER: - implement field of view / line of sight and obstacles for those on the map -- get rid of the hard-coding of the MAGIC MEAT item type and its use mode - - is it actually useful to define map object action ids in the config file? - make shape of map (and diagonal movement penalty) configurable in config file +- for game continuation, replace re-playing of whole record files with loading + game state snapshots / save files + CLIENT: - enable toggling of window borders - make log scrollable + +- re-organize code: empty misc.h into proper modules, split up windows.h