X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=TODO;h=971c47ad93295ba0682e5adbf4a48c4faa8dba58;hb=f9d5829b125ef2df8d63bc08761be33f93c65691;hp=db629412ac2703efbc58d65c8cccc24ffa29b451;hpb=c74615b516cd7e44cc1a4005663eed1a373d0f68;p=plomrogue diff --git a/TODO b/TODO index db62941..971c47a 100644 --- a/TODO +++ b/TODO @@ -9,20 +9,21 @@ BOTH SERVER/CLIENT: - make config files format more readable / self-explanatory -- in startup script, pipe server output to log file instead of stdout - SERVER: - implement field of view / line of sight and obstacles for those on the map -- get rid of the hard-coding of the MAGIC MEAT item type and its use mode - - is it actually useful to define map object action ids in the config file? - make shape of map (and diagonal movement penalty) configurable in config file +- for game continuation, replace re-playing of whole record files with loading + game state snapshots / save files + CLIENT: - enable toggling of window borders - make log scrollable + +- re-organize code: empty misc.h into proper modules, split up windows.h