X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=TODO;h=abed3b2e52c6f75260495c28b748e9d29876fbfc;hb=refs%2Fheads%2F7drl;hp=b909b04fb74280aef274705b22a1f913807b79e3;hpb=2c5d1a1f12eeb2a742bf46ed8971b3938761c3d5;p=plomrogue diff --git a/TODO b/TODO index b909b04..abed3b2 100644 --- a/TODO +++ b/TODO @@ -1,28 +1,26 @@ Next planned steps in plomrogue development: -IN GENERAL: +BOTH SERVER/CLIENT: - expand use of hardcoded_strings module(s) -BOTH SERVER/CLIENT: - - make server and client communicate by specific world state info requests in server/out, replacing server/worldstate -SERVER: +- quote escaping in token_from_line() + +- think about refactoring occurrences of "free(...); ... = NULL;" -- consider - +SERVER: -- save confserver/world data in record and save file, too; handle them like god - commands +- pythonize Python code -- rectify the mentioning of line counts in command reading error messages +- old C code: pythonize, then re-C as needed by performance CLIENT: -- enable toggling of window borders +- re-work unnecessary complex command / keybinding / server message mapping -- make log scrollable +- only send "ITEM_HERE" query to server when the dependent window is open -- send zero-argument player commands without argument +- draw_win_log() is still buggy (make mem alloc for other line break styles!)