X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=TODO;h=c37c5c23f141ee9aa39ae727c73295f68edf6e2c;hb=04ae91b82c603f0928d94a94df3a322a7af8b971;hp=d0d6e0b2cf6f0c500bd2c74c8e4dbb68c3951c2f;hpb=3ba5f1a13d7ee44d6224c21eb6df3dc138f4e633;p=plomrogue diff --git a/TODO b/TODO index d0d6e0b..c37c5c2 100644 --- a/TODO +++ b/TODO @@ -1,36 +1,14 @@ Next planned steps in plomrogue development: -BOTH SERVER/CLIENT: - -- implement better server/client architecture, meeting these criteria: - - keep interaction of server and client in the filesystem (as currently - happens by use of plain text files and fifos) to allow for easy scripting - - allow for specific requests of the client for specific server data (such as: - "what path do you propose for the player character to get from A to B?") - - reduce hard disk i/o for server/client interaction (use fifos only?) - - further avoid exits that keep the server running and the lock file existing - when it shouldn't - -- check for return values of *printf() - -SERVER: - -- implement field of view / line of sight and obstacles for those on the map +IN GENERAL: -- get rid of the hard-coding of the MAGIC MEAT item type and its use mode +- expand use of hardcoded_strings module(s) -- is it actually useful to define map object action ids in the config file? +BOTH SERVER/CLIENT: -- make shape of map (and diagonal movement penalty) configurable in config file +- make server and client communicate by specific world state info requests + in server/out, replacing server/worldstate CLIENT: -- enable toggling of window borders - -- enable toggling of showing "\n" in the window content either as newline breaks - (as currently) or as " / " (without newline break) for more efficent screen - estate use - -- does get_n_of_keybs() really need to be its own function? (only used once) - -- transform Keybindings struct series from a linked list into an array +- re-work unnecessary complex command / keybinding / server message mapping