X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=TODO;h=c9645c9081c9eb310f903d0084737109441aad9a;hb=bc117a9e8e2d69fcad8c8955ae8237b3476bf67b;hp=5082737046988a0f62bdceec57e5f2bfc56e398c;hpb=85cd980ab5f84ea2d1979ea39af6d230b2788120;p=plomrogue diff --git a/TODO b/TODO index 5082737..c9645c9 100644 --- a/TODO +++ b/TODO @@ -2,29 +2,22 @@ Next planned steps in plomrogue development: IN GENERAL: -- check for return values of *printf() +- expand use of hardcoded_strings module(s) -- be more strict and humble when allocating memory from the stack +SERVER: -- expand use of hardcoded_strings module(s) +- handle case of actors hitting the map edge BOTH SERVER/CLIENT: - make server and client communicate by specific world state info requests in server/out, replacing server/worldstate -SERVER: - -- optimize too-slow AI / FOV algorithms; maybe use - ? - -- save confserver/world data in record and save file, too; handle them like god - commands - -- ensure atomic re-writing of savefile - CLIENT: -- enable toggling of window borders +- re-work unnecessary complex command / keybinding / server message mapping + +BUILD PROCESS: -- make log scrollable +- erlehmann's redo scripts are not OSX-compliant, see: +