X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=client.py;h=80cac96aab380849a29c4e54edb6cb5c5bc86579;hb=67d04440308c656f5baed5b96899729fe9bcb1e6;hp=df5d7e360147a074e2f5754ed9e0ece91e514502;hpb=523a3f079075159a16fa172ec99084c17e120044;p=plomrogue2-experiments diff --git a/client.py b/client.py index df5d7e3..80cac96 100755 --- a/client.py +++ b/client.py @@ -4,43 +4,24 @@ import plom_socket_io import socket import threading from parser import ArgError, Parser +from game_common import World, Commander -class Game: - turn = 0 +class Game(Commander): + world = World() log_text = '' - map_size = (5, 5) - terrain_map = ('?'*5)*5 - things = [] - - class Thing: - def __init__(self, position, symbol): - self.position = position - self.symbol = symbol def log(self, msg): """Prefix msg plus newline to self.log_text.""" self.log_text = msg + '\n' + self.log_text - def cmd_THING(self, type_, yx): - """Add to self.things at .position yx with .symbol defined by type_.""" + def symbol_for_type(self, type_): symbol = '?' - if type_ == 'TYPE:human': + if type_ == 'human': symbol = '@' - elif type_ == 'TYPE:monster': + elif type_ == 'monster': symbol = 'm' - self.things += [self.Thing(yx, symbol)] - cmd_THING.argtypes = 'string yx_tuple:nonneg' - - def cmd_MAP_SIZE(self, yx): - """Set self.map_size to yx, redraw self.terrain_map as '?' cells.""" - y, x = yx - self.map_size = (y, x) - self.terrain_map = '' - for y in range(self.map_size[0]): - self.terrain_map += '?' * self.map_size[1]# + '\n' - self.terrain_map = self.terrain_map[:-1] - cmd_MAP_SIZE.argtypes = 'yx_tuple:nonneg' + return symbol def cmd_TURN_FINISHED(self, n): """Do nothing. (This may be extended later.)""" @@ -49,20 +30,13 @@ class Game: def cmd_NEW_TURN(self, n): """Set self.turn to n, empty self.things.""" - self.turn = n - self.things = [] + self.world.turn = n + self.world.things = [] cmd_NEW_TURN.argtypes = 'int:nonneg' - def cmd_TERRAIN_LINE(self, y, terrain_line): - width_map = self.map_size[1] - if y >= self.map_size[0]: - raise ArgError('too large row number %s' % y) - width_line = len(terrain_line) - if width_line > width_map: - raise ArgError('too large map line width %s' % width_line) - self.terrain_map = self.terrain_map[:y * width_map] + \ - terrain_line + self.terrain_map[(y + 1) * width_map:] - cmd_TERRAIN_LINE.argtypes = 'int:nonneg string' + def cmd_VISIBLE_MAP_LINE(self, y, terrain_line): + self.world.map_.set_line(y, terrain_line) + cmd_VISIBLE_MAP_LINE.argtypes = 'int:nonneg string' class WidgetManager: @@ -80,23 +54,23 @@ class WidgetManager: self.top = urwid.Filler(widget_pile, valign='top') def draw_map(self): - """Draw map view from .game.terrain_map, .game.things.""" + """Draw map view from .game.map_.terrain, .game.things.""" map_lines = [] - map_size = len(self.game.terrain_map) + map_size = len(self.game.world.map_.terrain) start_cut = 0 while start_cut < map_size: - limit = start_cut + self.game.map_size[1] - map_lines += [self.game.terrain_map[start_cut:limit]] + limit = start_cut + self.game.world.map_.size[1] + map_lines += [self.game.world.map_.terrain[start_cut:limit]] start_cut = limit - for t in self.game.things: + for t in self.game.world.things: line_as_list = list(map_lines[t.position[0]]) - line_as_list[t.position[1]] = t.symbol + line_as_list[t.position[1]] = self.game.symbol_for_type(t.type_) map_lines[t.position[0]] = ''.join(line_as_list) return "\n".join(map_lines) def update(self): """Redraw all non-edit widgets.""" - self.turn_widget.set_text('TURN: ' + str(self.game.turn)) + self.turn_widget.set_text('TURN: ' + str(self.game.world.turn)) self.log_widget.set_text(self.game.log_text) self.map_widget.set_text(self.draw_map())