X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=client_prototype.py;h=9458cffef76a744bc69822ea186d5f9bcced5694;hb=a45e6ee435f666be3ccf13264d4e0c9ab9e1e6e0;hp=582df073688bd4a9a7f43314a30ae820cc51768a;hpb=177f9281c875a37b62793771e5b38564faac0e89;p=plomrogue diff --git a/client_prototype.py b/client_prototype.py index 582df07..9458cff 100644 --- a/client_prototype.py +++ b/client_prototype.py @@ -86,7 +86,7 @@ def set_window_geometries(): def draw_screen(): def healthy_addch(y, x, char, attr=0): - """Bizarre workaround for .""" + """Workaround for .""" if y == screen_size[0] - 1 and x == screen_size[1] - 1: char_before = stdscr.inch(y, x - 1) stdscr.addch(y, x - 1, char, attr) @@ -101,7 +101,6 @@ def draw_screen(): j = win["start"][int(k == 0)] - sep_size if (j >= 0 and j < screen_size[int(k == 0)]): start = win["start"][k] - # start = start if start >= 0 else 0 end = win["start"][k] + win["size"][k] end = end if end < screen_size[k] else screen_size[k] if k: @@ -126,8 +125,24 @@ def draw_screen(): if (right >= 0 and right < screen_size[1]): healthy_addch(down, right, '+') + def draw_window_titles(): + for win in windows: + title = " " + win["title"] + " " + if len(title) <= win["size"][1]: + y = win["start"][0] - 1 + start_x = win["start"][1] + int((win["size"][1] \ + - len(title))/2) + for x in range(len(title)): + healthy_addch(y, start_x + x, title[x]) + def draw_window_contents(): def draw_winmap(): + """Draw winmap in area delimited by offset, winmap_size. + + The individuall cell of a winmap is interpreted as either a single + character element, or as a tuple of character and attribute, + depending on the size len(cell) spits out. + """ stop = [0, 0] for i in range(2): stop[i] = win["size"][i] + offset[i] @@ -177,9 +192,10 @@ def draw_screen(): draw_winmap() draw_scroll_hints() - stdscr.clear() + stdscr.erase() draw_window_border_lines() draw_window_border_corners() + draw_window_titles() draw_window_contents() stdscr.refresh() @@ -209,8 +225,11 @@ def read_worldstate(): if line == '%': break world_data["inventory"] += [line] - world_data["position"][0] = int(worldstate_file.readline()) - world_data["position"][1] = int(worldstate_file.readline()) + world_data["avatar_position"][0] = int(worldstate_file.readline()) + world_data["avatar_position"][1] = int(worldstate_file.readline()) + if not world_data["look_mode"]: + world_data["map_center"][0] = world_data["avatar_position"][0] + world_data["map_center"][1] = world_data["avatar_position"][1] world_data["map_size"] = int(worldstate_file.readline()) world_data["fov_map"] = "" for i in range(world_data["map_size"]): @@ -226,12 +245,31 @@ read_worldstate.last_checked_mtime = -1 def read_message_queue(): while (len(message_queue["messages"]) > 1 - or (len(message_queue["messages"]) == 0 + or (len(message_queue["messages"]) == 1 and not message_queue["open_end"])): message = message_queue["messages"].pop(0) - if message[0:4] == "LOG ": + if message == "THINGS_HERE START": + read_message_queue.parse_thingshere = True + world_data["look"] = [] + elif message == "THINGS_HERE END": + read_message_queue.parse_thingshere = False + if world_data["look"] == []: + world_data["look"] = ["(none known)"] + cursed_main.redraw = True + elif read_message_queue.parse_thingshere: + world_data["look"] += [message] + elif message[0:4] == "LOG ": world_data["log"] += [message[4:]] cursed_main.redraw = True + elif message == "WORLD_UPDATED": + query_mapcell() +read_message_queue.parse_thingshere = False + + +def query_mapcell(): + command_sender("THINGS_HERE " + str(world_data["map_center"][0]) + " " + + str(world_data["map_center"][1]))() + world_data["look"] = ["(polling)"] def cursed_main(stdscr): @@ -266,22 +304,27 @@ def cursed_main(stdscr): curses.noecho() curses.curs_set(False) - # stdscr.keypad(True) signal.signal(signal.SIGWINCH, lambda ignore_1, ignore_2: set_window_geometries()) set_window_geometries() delay = 1 while True: - stdscr.timeout(delay) - delay = delay * 2 if delay < 1000 else delay + stdscr.timeout(int(delay)) + delay = delay * 1.1 if delay < 1000 else delay if cursed_main.redraw: delay = 1 draw_screen() cursed_main.redraw = False char = stdscr.getch() - if char >= 0 and chr(char) in commands: - commands[chr(char)]() - cursed_main.redraw = True + if char >= 0: + char = chr(char) + if char in commands: + if len(commands[char]) == 1 or not world_data["look_mode"]: + commands[char][0]() + cursed_main.redraw = True + else: + commands[char][1]() + cursed_main.redraw = True new_data_from_server = io["file_in"].read() ping_test() read_into_message_queue() @@ -289,24 +332,37 @@ def cursed_main(stdscr): read_message_queue() -def win_foo(): - winmap = [('.', 0), ('o', 0), ('.', 0), ('o', 0), ('O', 0), ('o', 0), - ('.', 0), ('o', 0), ('.', 0), ('x', 0), ('y', 0), ('x', 0)] - winmap_size = [4, 3] - offset = [0, 0] - return offset, winmap_size, winmap - - def win_map(): + win_size = next(win["size"] for win in windows if win["func"] == win_map) offset = [0, 0] + for i in range(2): + if world_data["map_center"][i] * (i + 1) > win_size[i] / 2: + if world_data["map_center"][i] * (i + 1) \ + < world_data["map_size"] * (i + 1) - win_size[i] / 2: + offset[i] = world_data["map_center"][i] * (i + 1) \ + - int(win_size[i] / 2) + if i == 1: + offset[1] = offset[1] + world_data["map_center"][0] % 2 + else: + offset[i] = world_data["map_size"] * (i + 1) - win_size[i] + i winmap_size = [world_data["map_size"], world_data["map_size"] * 2 + 1] winmap = [] + curses.init_pair(1, curses.COLOR_WHITE, curses.COLOR_BLUE) + curses.init_pair(2, curses.COLOR_BLUE, curses.COLOR_BLACK) for y in range(world_data["map_size"]): for x in range(world_data["map_size"]): char = world_data["fov_map"][y * world_data["map_size"] + x] + if world_data["look_mode"] and y == world_data["map_center"][0] \ + and x == world_data["map_center"][1]: + if char == " ": + char = \ + world_data["mem_map"][y * world_data["map_size"] + x] + winmap += [(char, curses.A_REVERSE), (" ", curses.A_REVERSE)] + continue if char == " ": char = world_data["mem_map"][y * world_data["map_size"] + x] - attribute = curses.A_REVERSE + attribute = curses.color_pair(1) if char == " " \ + else curses.color_pair(2) winmap += [(char, attribute), (" ", attribute)] else: winmap += char + " " @@ -316,16 +372,46 @@ def win_map(): def win_inventory(): - winmap = "" - winmap_size = [0, 0] + win_size = next(win["size"] for win in windows + if win["func"] == win_inventory) + winmap = [] + winmap_size = [0, win_size[1]] for line in world_data["inventory"]: winmap_size[1] = winmap_size[1] if len(line) <= winmap_size[1] \ else len(line) + count = 0 for line in world_data["inventory"]: padding_size = winmap_size[1] - len(line) - winmap += line + (" " * padding_size) + line += (" " * padding_size) + if count == world_data["inventory_selection"]: + line_new = [] + for x in range(len(line)): + line_new += [(line[x], curses.A_REVERSE)] + line = line_new + winmap += line winmap_size[0] = winmap_size[0] + 1 + count += 1 offset = [0, 0] + if world_data["inventory_selection"] > win_size[0]/2: + if world_data["inventory_selection"] < len(world_data["inventory"]) \ + - win_size[0]/2: + offset[0] = world_data["inventory_selection"] - int(win_size[0]/2) + else: + offset[0] = len(world_data["inventory"]) - win_size[0] + return offset, winmap_size, winmap + + +def win_look(): + winmap = "" + winmap_size = [0, 0] + for line in world_data["look"]: + winmap_size[1] = winmap_size[1] if len(line) <= winmap_size[1] \ + else len(line) + for line in world_data["look"]: + padding_size = winmap_size[1] - len(line) + winmap += line + (" " * padding_size) + winmap_size[0] = winmap_size[0] + 1 + offset = [world_data["look_scroll"], 0] return offset, winmap_size, winmap @@ -357,17 +443,90 @@ def win_log(): def command_quit(): - io["file_out"].write("QUIT\n") - io["file_out"].flush() + command_sender("QUIT")() raise SystemExit("Received QUIT command, forwarded to server, leaving.") +def command_toggle_look_mode(): + if not world_data["look_mode"]: + world_data["look_mode"] = True + else: + world_data["look_mode"] = False + world_data["map_center"] = world_data["avatar_position"] + query_mapcell() + + +def command_sender(string, int_field=None): + def command_send(): + int_string = "" + if int_field: + int_string = " " + str(world_data[int_field]) + io["file_out"].write(string + int_string + "\n") + io["file_out"].flush() + return command_send + + +def command_looker(string): + def command_look(): + if string == "west" \ + and world_data["map_center"][1] > 0: + world_data["map_center"][1] -= 1 + elif string == "east" \ + and world_data["map_center"][1] < world_data["map_size"] - 1: + world_data["map_center"][1] += 1 + else: + y_unevenness = world_data["map_center"][0] % 2 + y_evenness = int(not(y_unevenness)) + if string[6:] == "west" and \ + world_data["map_center"][1] > -y_unevenness: + if string[:5] == "north" and world_data["map_center"][0] > 0: + world_data["map_center"][0] -= 1 + world_data["map_center"][1] -= y_evenness + if string[:5] == "south" and world_data["map_center"][0] \ + < world_data["map_size"] - 1: + world_data["map_center"][0] += 1 + world_data["map_center"][1] -= y_evenness + elif string[6:] == "east" and world_data["map_center"][1] \ + < world_data["map_size"] - y_unevenness: + if string[:5] == "north" and world_data["map_center"][0] > 0: + world_data["map_center"][0] -= 1 + world_data["map_center"][1] += y_unevenness + if string[:5] == "south" and world_data["map_center"][0] \ + < world_data["map_size"] - 1: + world_data["map_center"][0] += 1 + world_data["map_center"][1] += y_unevenness + query_mapcell() + return command_look + + +def command_look_scroller(string): + def command_look_scroll(): + win_size = next(win["size"] for win in windows + if win["func"] == win_look) + if string == "up" and world_data["look_scroll"] > 0: + world_data["look_scroll"] -= 1 + elif string == "down" and world_data["look_scroll"] \ + < len(world_data["look"]) - win_size[0]: + world_data["look_scroll"] += 1 + return command_look_scroll + + +def command_inventory_selector(string): + def command_inventory_select(): + if string == "up" and world_data["inventory_selection"] > 0: + world_data["inventory_selection"] -= 1 + elif string == "down" and world_data["inventory_selection"] \ + < len(world_data["inventory"]) - 1: + world_data["inventory_selection"] += 1 + return command_inventory_select + + windows = [ - {"config": [1, 33], "func": win_info}, - {"config": [-7, 33], "func": win_log}, - {"config": [4, 16], "func": win_inventory}, - {"config": [4, 16], "func": win_foo}, - {"config": [0, -34], "func": win_map} + {"config": [1, 33], "func": win_info, "title": "Info"}, + {"config": [-7, 33], "func": win_log, "title": "Log"}, + {"config": [4, 16], "func": win_inventory, "title": "Inventory"}, + {"config": [4, 16], "func": win_look, "title": "Things here"}, + {"config": [0, -34], "func": win_map, "title": "Map"} ] io = { "path_out": "server/in", @@ -375,20 +534,55 @@ io = { "path_worldstate": "server/worldstate" } commands = { - "Q": command_quit + "A": (command_sender("ai"),), + "D": (command_sender("drop", "inventory_selection"),), + "J": (command_look_scroller("down"),), + "K": (command_look_scroller("up"),), + "P": (command_sender("pick_up"),), + "Q": (command_quit,), + "U": (command_sender("use", "inventory_selection"),), + "W": (command_sender("wait"),), + "c": (command_sender("move south-east"), command_looker("south-east")), + "d": (command_sender("move east"), command_looker("east")), + "e": (command_sender("move north-east"), command_looker("north-east")), + "j": (command_inventory_selector("down"),), + "k": (command_inventory_selector("up"),), + "l": (command_toggle_look_mode,), + "s": (command_sender("move west"), command_looker("west")), + "w": (command_sender("move north-west"), command_looker("north-west")), + "x": (command_sender("move south-west"), command_looker("south-west")), } message_queue = { "open_end": False, "messages": [] } world_data = { + "avatar_position": [-1, -1], "fov_map": "", "inventory": [], + "inventory_selection": 0, "lifepoints": -1, - "log": [], + "look": [], + "look_mode": False, + "look_scroll": 0, + "log": [ +"QUICK COMMAND OVERVIEW: " +"Move through map with 'w', 'e', 's', 'd', 'x', 'c'. " +"Pick up things with 'P', drop a thing selected from the inventory with 'D' " +"or use it with 'P'. " +"Move through inventory selection with 'j' and 'k'. " +"Toggle looking around mode with 'l'. " +"Scroll 'Things here' window with 'J' and 'K'. " +"Let AI decide next move with 'A'. " +"Quit with 'Q'. ", +"STATS OVERVIEW: " +"'T': Turn; 'H': Health (the higher, the better); " +"'S': Satiation (the closer to zero, the better).", +"See README file for more help." +], + "map_center": [-1, -1], "map_size": 0, "mem_map": "", - "position": [-1, -1], "satiation": -1, "turn": -1 }