X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=client_prototype.py;h=baf42c95b683a45ab0b6a81480f23039c7c3be91;hb=7c3c097fb318d12262564cfd15d4d1ef06008432;hp=ba9e54348af063f8d77b7b90f349759d8c7365bb;hpb=512db83fc2b16a124ca25f22f0db6e4ed7ecabc0;p=plomrogue diff --git a/client_prototype.py b/client_prototype.py index ba9e543..baf42c9 100644 --- a/client_prototype.py +++ b/client_prototype.py @@ -1,4 +1,5 @@ import curses +import math import os import signal import time @@ -84,6 +85,16 @@ def set_window_geometries(): def draw_screen(): + def healthy_addch(y, x, char, attr=0): + """Workaround for .""" + if y == screen_size[0] - 1 and x == screen_size[1] - 1: + char_before = stdscr.inch(y, x - 1) + stdscr.addch(y, x - 1, char, attr) + stdscr.insstr(y, x - 1, " ") + stdscr.addch(y, x - 1, char_before) + else: + stdscr.addch(y, x, char, attr) + def draw_window_border_lines(): for win in windows: for k in range(2): @@ -94,9 +105,9 @@ def draw_screen(): end = win["start"][k] + win["size"][k] end = end if end < screen_size[k] else screen_size[k] if k: - [stdscr.addch(j, i, '-') for i in range(start, end)] + [healthy_addch(j, i, '-') for i in range(start, end)] else: - [stdscr.addch(i, j, '|') for i in range(start, end)] + [healthy_addch(i, j, '|') for i in range(start, end)] def draw_window_border_corners(): for win in windows: @@ -106,29 +117,40 @@ def draw_screen(): right = win["start"][1] + win["size"][1] if (up >= 0 and up < screen_size[0]): if (left >= 0 and left < screen_size[1]): - stdscr.addch(up, left, '+') + healthy_addch(up, left, '+') if (right >= 0 and right < screen_size[1]): - stdscr.addch(up, right, '+') + healthy_addch(up, right, '+') if (down >= 0 and down < screen_size[0]): if (left >= 0 and left < screen_size[1]): - stdscr.addch(down, left, '+') + healthy_addch(down, left, '+') if (right >= 0 and right < screen_size[1]): - stdscr.addch(down, right, '+') + healthy_addch(down, right, '+') def draw_window_contents(): def draw_winmap(): + """Draw winmap in area delimited by offset, winmap_size. + + The individuall cell of a winmap is interpreted as either a single + character element, or as a tuple of character and attribute, + depending on the size len(cell) spits out. + """ stop = [0, 0] for i in range(2): stop[i] = win["size"][i] + offset[i] - stop[i] = stop[i] if stop[i] < size[i] else size[i] + if stop[i] >= winmap_size[i]: + stop[i] = winmap_size[i] for y in range(offset[0], stop[0]): for x in range(offset[1], stop[1]): - cell = winmap[y * size[1] + x] + cell = winmap[y * winmap_size[1] + x] + attr = 0 + if len(cell) > 1: + attr = cell[1] + cell = cell[0] y_in_screen = win["start"][0] + (y - offset[0]) x_in_screen = win["start"][1] + (x - offset[1]) if (y_in_screen < screen_size[0] and x_in_screen < screen_size[1]): - stdscr.addch(y_in_screen, x_in_screen, cell) + healthy_addch(y_in_screen, x_in_screen, cell, attr) def draw_scroll_hints(): def draw_scroll_string(n_lines_outside): hint = ' ' + str(n_lines_outside + 1) + ' more ' + unit + ' ' @@ -138,12 +160,12 @@ def draw_screen(): for j in range(win["size"][ni] - non_hint_space): pos_2 = win["start"][ni] + hint_offset + j x, y = (pos_2, pos_1) if ni else (pos_1, pos_2) - stdscr.addch(y, x, hint[j], curses.A_REVERSE) + healthy_addch(y, x, hint[j], curses.A_REVERSE) def draw_scroll_arrows(ar1, ar2): for j in range(win["size"][ni]): pos_2 = win["start"][ni] + j x, y = (pos_2, pos_1) if ni else (pos_1, pos_2) - stdscr.addch(y, x, ar1 if ni else ar2, curses.A_REVERSE) + healthy_addch(y, x, ar1 if ni else ar2, curses.A_REVERSE) for i in range(2): ni = int(i == 0) unit = 'rows' if ni else 'columns' @@ -151,16 +173,17 @@ def draw_screen(): pos_1 = win["start"][i] draw_scroll_arrows('^', '<') draw_scroll_string(offset[i]) - if (size[i] > offset[i] + win["size"][i]): + if (winmap_size[i] > offset[i] + win["size"][i]): pos_1 = win["start"][i] + win["size"][i] - 1 draw_scroll_arrows('v', '>') - draw_scroll_string(size[i] - offset[i] - win["size"][i]) + draw_scroll_string(winmap_size[i] - offset[i] + - win["size"][i]) for win in windows: - offset, size, winmap = win["func"]() + offset, winmap_size, winmap = win["func"]() draw_winmap() draw_scroll_hints() - stdscr.clear() + stdscr.erase() draw_window_border_lines() draw_window_border_corners() draw_window_contents() @@ -186,10 +209,59 @@ def read_worldstate(): world_data["turn"] = int(turn_string) world_data["lifepoints"] = int(worldstate_file.readline()) world_data["satiation"] = int(worldstate_file.readline()) + world_data["inventory"] = [] + while True: + line = worldstate_file.readline().replace("\n", "") + if line == '%': + break + world_data["inventory"] += [line] + world_data["avatar_position"][0] = int(worldstate_file.readline()) + world_data["avatar_position"][1] = int(worldstate_file.readline()) + if not world_data["look_mode"]: + world_data["map_center"][0] = world_data["avatar_position"][0] + world_data["map_center"][1] = world_data["avatar_position"][1] + world_data["map_size"] = int(worldstate_file.readline()) + world_data["fov_map"] = "" + for i in range(world_data["map_size"]): + line = worldstate_file.readline().replace("\n", "") + world_data["fov_map"] += line + world_data["mem_map"] = "" + for i in range(world_data["map_size"]): + line = worldstate_file.readline().replace("\n", "") + world_data["mem_map"] += line worldstate_file.close() read_worldstate.last_checked_mtime = -1 +def read_message_queue(): + while (len(message_queue["messages"]) > 1 + or (len(message_queue["messages"]) == 1 + and not message_queue["open_end"])): + message = message_queue["messages"].pop(0) + if message == "THINGS_HERE START": + read_message_queue.parse_thingshere = True + world_data["look"] = [] + elif message == "THINGS_HERE END": + read_message_queue.parse_thingshere = False + if world_data["look"] == []: + world_data["look"] = ["(none known)"] + cursed_main.redraw = True + elif read_message_queue.parse_thingshere: + world_data["look"] += [message] + elif message[0:4] == "LOG ": + world_data["log"] += [message[4:]] + cursed_main.redraw = True + elif message == "WORLD_UPDATED": + query_mapcell() +read_message_queue.parse_thingshere = False + + +def query_mapcell(): + command_sender("THINGS_HERE " + str(world_data["map_center"][0]) + " " + + str(world_data["map_center"][1]))() + world_data["look"] = ["(polling)"] + + def cursed_main(stdscr): def ping_test(): @@ -228,50 +300,215 @@ def cursed_main(stdscr): set_window_geometries() delay = 1 while True: - stdscr.timeout(delay) - delay = delay * 2 if delay < 1000 else delay + stdscr.timeout(int(delay)) + delay = delay * 1.1 if delay < 1000 else delay if cursed_main.redraw: delay = 1 draw_screen() cursed_main.redraw = False char = stdscr.getch() - if char >= 0 and chr(char) in commands: - commands[chr(char)]() - cursed_main.redraw = True + if char >= 0: + char = chr(char) + if char in commands: + if len(commands[char]) == 1 or not world_data["look_mode"]: + commands[char][0]() + cursed_main.redraw = True + else: + commands[char][1]() + cursed_main.redraw = True new_data_from_server = io["file_in"].read() ping_test() read_into_message_queue() read_worldstate() + read_message_queue() -def win_foo(): - winmap = ['.', 'o', '.', 'o', 'O', 'o', '.', 'o', '.', 'x', 'y', 'x'] - size = [4, 3] +def win_map(): + win_size = next(win["size"] for win in windows if win["func"] == win_map) offset = [0, 0] - return offset, size, winmap + for i in range(2): + if world_data["map_center"][i] * (i + 1) > win_size[i] / 2: + if world_data["map_center"][i] * (i + 1) \ + < world_data["map_size"] * (i + 1) - win_size[i] / 2: + offset[i] = world_data["map_center"][i] * (i + 1) \ + - int(win_size[i] / 2) + if i == 1: + offset[1] = offset[1] + world_data["map_center"][0] % 2 + else: + offset[i] = world_data["map_size"] * (i + 1) - win_size[i] + i + winmap_size = [world_data["map_size"], world_data["map_size"] * 2 + 1] + winmap = [] + curses.init_pair(1, curses.COLOR_WHITE, curses.COLOR_BLUE) + curses.init_pair(2, curses.COLOR_BLUE, curses.COLOR_BLACK) + for y in range(world_data["map_size"]): + for x in range(world_data["map_size"]): + char = world_data["fov_map"][y * world_data["map_size"] + x] + if world_data["look_mode"] and y == world_data["map_center"][0] \ + and x == world_data["map_center"][1]: + if char == " ": + char = \ + world_data["mem_map"][y * world_data["map_size"] + x] + winmap += [(char, curses.A_REVERSE), (" ", curses.A_REVERSE)] + continue + if char == " ": + char = world_data["mem_map"][y * world_data["map_size"] + x] + attribute = curses.color_pair(1) if char == " " \ + else curses.color_pair(2) + winmap += [(char, attribute), (" ", attribute)] + else: + winmap += char + " " + if y % 2 == 0: + winmap += " " + return offset, winmap_size, winmap + + +def win_inventory(): + win_size = next(win["size"] for win in windows + if win["func"] == win_inventory) + winmap = [] + winmap_size = [0, win_size[1]] + for line in world_data["inventory"]: + winmap_size[1] = winmap_size[1] if len(line) <= winmap_size[1] \ + else len(line) + count = 0 + for line in world_data["inventory"]: + padding_size = winmap_size[1] - len(line) + line += (" " * padding_size) + if count == world_data["inventory_selection"]: + line_new = [] + for x in range(len(line)): + line_new += [(line[x], curses.A_REVERSE)] + line = line_new + winmap += line + winmap_size[0] = winmap_size[0] + 1 + count += 1 + offset = [0, 0] + if world_data["inventory_selection"] > win_size[0]/2: + if world_data["inventory_selection"] < len(world_data["inventory"]) \ + - win_size[0]/2: + offset[0] = world_data["inventory_selection"] - int(win_size[0]/2) + else: + offset[0] = len(world_data["inventory"]) - win_size[0] + return offset, winmap_size, winmap + + +def win_look(): + winmap = "" + winmap_size = [0, 0] + for line in world_data["look"]: + winmap_size[1] = winmap_size[1] if len(line) <= winmap_size[1] \ + else len(line) + for line in world_data["look"]: + padding_size = winmap_size[1] - len(line) + winmap += line + (" " * padding_size) + winmap_size[0] = winmap_size[0] + 1 + offset = [0, 0] + return offset, winmap_size, winmap def win_info(): winmap = "T: " + str(world_data["turn"]) \ + " H: " + str(world_data["lifepoints"]) \ + " S: " + str(world_data["satiation"]) - size = [1, len(winmap)] + winmap_size = [1, len(winmap)] offset = [0, 0] - return offset, size, winmap + return offset, winmap_size, winmap + + +def win_log(): + win_size = next(win["size"] for win in windows if win["func"] == win_log) + offset = [0, 0] + winmap = "" + number_of_lines = 0 + for line in world_data["log"]: + number_of_lines += math.ceil(len(line) / win_size[1]) + padding_size = win_size[1] - (len(line) % win_size[1]) + winmap += line + (padding_size * " ") + if number_of_lines < win_size[0]: + winmap = (" " * win_size[1] * (win_size[0] - number_of_lines)) + winmap + number_of_lines = win_size[0] + elif number_of_lines > win_size[0]: + offset[0] = number_of_lines - win_size[0] + winmap_size = [number_of_lines, win_size[1]] + return offset, winmap_size, winmap def command_quit(): - io["file_out"].write("QUIT\n") - io["file_out"].flush() + command_sender("QUIT")() raise SystemExit("Received QUIT command, forwarded to server, leaving.") +def command_toggle_look_mode(): + if not world_data["look_mode"]: + world_data["look_mode"] = True + else: + world_data["look_mode"] = False + world_data["map_center"] = world_data["avatar_position"] + query_mapcell() + + +def command_sender(string, int_field=None): + def command_send(): + int_string = "" + if int_field: + int_string = " " + str(world_data[int_field]) + io["file_out"].write(string + int_string + "\n") + io["file_out"].flush() + return command_send + + +def command_looker(string): + def command_look(): + if string == "west" \ + and world_data["map_center"][1] > 0: + world_data["map_center"][1] -= 1 + elif string == "east" \ + and world_data["map_center"][1] < world_data["map_size"] - 1: + world_data["map_center"][1] += 1 + else: + y_unevenness = world_data["map_center"][0] % 2 + y_evenness = int(not(y_unevenness)) + if string[6:] == "west" and \ + world_data["map_center"][1] > -y_unevenness: + if string[:5] == "north" and world_data["map_center"][0] > 0: + world_data["map_center"][0] -= 1 + world_data["map_center"][1] -= y_evenness + if string[:5] == "south" and world_data["map_center"][0] \ + < world_data["map_size"] - 1: + world_data["map_center"][0] += 1 + world_data["map_center"][1] -= y_evenness + elif string[6:] == "east" and world_data["map_center"][1] \ + < world_data["map_size"] - y_unevenness: + if string[:5] == "north" and world_data["map_center"][0] > 0: + world_data["map_center"][0] -= 1 + world_data["map_center"][1] += y_unevenness + if string[:5] == "south" and world_data["map_center"][0] \ + < world_data["map_size"] - 1: + world_data["map_center"][0] += 1 + world_data["map_center"][1] += y_unevenness + query_mapcell() + return command_look + + +def command_inventory_selector(string): + def command_inventory_select(): + logfile = open("logfile", "a") + logfile.write(string + "\n") + logfile.close() + if string == "up" and world_data["inventory_selection"] > 0: + world_data["inventory_selection"] -= 1 + elif string == "down" and world_data["inventory_selection"] \ + < len(world_data["inventory"]) - 1: + world_data["inventory_selection"] += 1 + return command_inventory_select + + windows = [ {"config": [1, 33], "func": win_info}, - {"config": [-7, 33], "func": win_foo}, - {"config": [4, 16], "func": win_foo}, - {"config": [4, 16], "func": win_foo}, - {"config": [0, -34], "func": win_foo} + {"config": [-7, 33], "func": win_log}, + {"config": [4, 16], "func": win_inventory}, + {"config": [4, 16], "func": win_look}, + {"config": [0, -34], "func": win_map} ] io = { "path_out": "server/in", @@ -279,14 +516,38 @@ io = { "path_worldstate": "server/worldstate" } commands = { - "Q": command_quit + "A": (command_sender("ai"),), + "D": (command_sender("drop", "inventory_selection"),), + "P": (command_sender("pick_up"),), + "Q": (command_quit,), + "U": (command_sender("use", "inventory_selection"),), + "W": (command_sender("wait"),), + "c": (command_sender("move south-east"), command_looker("south-east")), + "d": (command_sender("move east"), command_looker("east")), + "e": (command_sender("move north-east"), command_looker("north-east")), + "j": (command_inventory_selector("down"),), + "k": (command_inventory_selector("up"),), + "l": (command_toggle_look_mode,), + "s": (command_sender("move west"), command_looker("west")), + "w": (command_sender("move north-west"), command_looker("north-west")), + "x": (command_sender("move south-west"), command_looker("south-west")), } message_queue = { "open_end": False, "messages": [] } world_data = { + "avatar_position": [-1, -1], + "fov_map": "", + "inventory": [], + "inventory_selection": 0, "lifepoints": -1, + "look": [], + "look_mode": False, + "log": [], + "map_center": [-1, -1], + "map_size": 0, + "mem_map": "", "satiation": -1, "turn": -1 }