X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=new%2Fplomrogue%2Fcommands.py;h=a62064ed46f9c3372fcefce3cf378fdbde9b3143;hb=9bdbb5e222b45fe61147a195aaab28eb56c01fac;hp=ef18bbbedb9db5b5499e15bfa1c5a72e3234c045;hpb=387100e78f7cf7c7378d9c324f14718d28f6cb9c;p=plomrogue2-experiments diff --git a/new/plomrogue/commands.py b/new/plomrogue/commands.py index ef18bbb..a62064e 100644 --- a/new/plomrogue/commands.py +++ b/new/plomrogue/commands.py @@ -14,10 +14,14 @@ def cmd_SEED(game, seed): game.world.rand.prngod_seed = seed cmd_SEED.argtypes = 'int:nonneg' -def cmd_MAP(game, map_pos, size): - """Create new map of size at position map_pos, and only '?' cells.""" - game.world.new_map(map_pos, size) -cmd_MAP.argtypes = 'yx_tuple yx_tuple:pos' +def cmd_MAP_SIZE(game, size): + game.world.map_size = size +cmd_MAP_SIZE.argtypes = 'yx_tuple:pos' + +def cmd_MAP(game, map_pos): + """Create new map at position map_pos and only of '?' cells.""" + game.world.new_map(map_pos) +cmd_MAP.argtypes = 'yx_tuple' def cmd_THING_TYPE(game, i, type_): t_old = game.world.get_thing(i) @@ -36,6 +40,7 @@ def cmd_THING_TYPE(game, i, type_): # continue # setattr(t_new, attr_name, attr_old) t_new.position = t_old.position + t_new.in_inventory = t_old.in_inventory t_old_index = game.world.things.index(t_old) game.world.things[t_old_index] = t_new cmd_THING_TYPE.argtypes = 'int:nonneg string:thingtype' @@ -46,8 +51,11 @@ def cmd_THING_POS(game, i, big_yx, small_yx): cmd_THING_POS.argtypes = 'int:nonneg yx_tuple yx_tuple:nonneg' def cmd_THING_INVENTORY(game, id_, ids): - t = game.world.get_thing(id_) - t.inventory = ids # TODO: test whether valid IDs + carrier = game.world.get_thing(id_) + carrier.inventory = ids + for id_ in ids: + t = game.world.get_thing(id_) + t.in_inventory = True cmd_THING_INVENTORY.argtypes = 'int:nonneg seq:int:nonneg' def cmd_THING_HEALTH(game, id_, health): @@ -95,9 +103,9 @@ def cmd_SAVE(game): with open(save_file_name, 'w') as f: write(f, 'TURN %s' % game.world.turn) write(f, 'SEED %s' % game.world.rand.prngod_seed) + write(f, 'MAP_SIZE ' + stringify_yx(game.world.map_size)) for map_pos in game.world.maps: - write(f, 'MAP ' + stringify_yx(map_pos) + ' ' + - stringify_yx(game.world.maps[(0,0)].size)) + write(f, 'MAP ' + stringify_yx(map_pos)) for map_pos in game.world.maps: for y, line in game.world.maps[map_pos].lines(): write(f, 'TERRAIN_LINE %s %5s %s' % (stringify_yx(map_pos),