X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=new2%2Fplomrogue%2Fcommands.py;h=97001e0a313f294854eeed5165944418ad1e44e6;hb=1d9e41e7df05336a6688382c9374c547979cf11e;hp=861aa64d8a65e5f231e3edccfe4dc9c9fd463a4f;hpb=17297a31bffcb7f6175498951365d92c2c638641;p=plomrogue2-experiments diff --git a/new2/plomrogue/commands.py b/new2/plomrogue/commands.py index 861aa64..97001e0 100644 --- a/new2/plomrogue/commands.py +++ b/new2/plomrogue/commands.py @@ -1,5 +1,6 @@ from plomrogue.misc import quote from plomrogue.errors import GameError +from plomrogue.mapping import YX @@ -10,22 +11,32 @@ def cmd_ALL(game, msg, connection_id): game.io.send('CHAT ' + quote(t.nickname + ': ' + msg)) cmd_ALL.argtypes = 'string' +# TOOD split into two commands def cmd_LOGIN(game, nick, connection_id): for t in [t for t in game.things if t.type_ == 'player' and t.nickname == nick]: raise GameError('name already in use') if connection_id in game.sessions: t_id = game.sessions[connection_id] t = game.get_thing(t_id, False) - game.io.send('META ' + quote('you rename yourself to: ' + nick), connection_id) + old_nick = t.nickname + t.nickname = nick + game.io.send('CHAT ' + quote(old_nick + ' renamed themselves to ' + nick)) else: t = game.thing_types['player'](game) + t.position = YX(game.map.size.y // 2, game.map.size.x // 2) game.things += [t] # TODO refactor into Thing.__init__? game.sessions[connection_id] = t.id_ - game.io.send('META ' + quote('you are now: ' + nick), connection_id) - t.nickname = nick - game.io.send('PLAYER_ID %s' % t.id_, connection_id) + game.io.send('LOGIN_OK', connection_id) + t.nickname = nick + game.io.send('CHAT ' + quote(t.nickname + ' entered the map.')) + game.io.send('PLAYER_ID %s' % t.id_, connection_id) + game.changed = True cmd_LOGIN.argtypes = 'string' +def cmd_GET_GAMESTATE(game, connection_id): + game.send_gamestate(connection_id) +cmd_GET_GAMESTATE.argtypes = '' + def cmd_QUERY(game, target_nick, msg, connection_id): if not connection_id in game.sessions: raise GameError('can only query when logged in') @@ -49,11 +60,26 @@ def cmd_TURN(game, n): game.turn = n cmd_TURN.argtypes = 'int:nonneg' -# TODO: disallow these commands from clients? (maybe by failing on connection_id?) +def cmd_ANNOTATE(game, yx, msg, connection_id): + if msg == ' ': + if yx in game.annotations: + del game.annotations[yx] + else: + game.annotations[yx] = msg + game.changed = True +cmd_ANNOTATE.argtypes = 'yx_tuple:nonneg string' + +def cmd_GET_ANNOTATION(game, yx, connection_id): + annotation = '(none)'; + if yx in game.annotations: + annotation = game.annotations[yx] + game.io.send('ANNOTATION %s %s' % (yx, quote(annotation))) +cmd_GET_ANNOTATION.argtypes = 'yx_tuple:nonneg' + def cmd_MAP_LINE(game, y, line): game.map.set_line(y, line) cmd_MAP_LINE.argtypes = 'int:nonneg string' def cmd_MAP(game, size): - game.new_map(size) + game.new_world(size) cmd_MAP.argtypes = 'yx_tuple:pos'