X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=new2%2Fplomrogue%2Fgame.py;h=0c09b01d07206e2b44c5c3c2b6bb6c9e6a924041;hb=1fcb132eabcaa1a95bf2b527dc18c92c15016d2a;hp=e871d59401f1a9418ccc97c5f6c7fd5a055dd58a;hpb=9506b64fe6040ba2489d84ecf852c6e2ad7fef65;p=plomrogue2-experiments diff --git a/new2/plomrogue/game.py b/new2/plomrogue/game.py index e871d59..0c09b01 100755 --- a/new2/plomrogue/game.py +++ b/new2/plomrogue/game.py @@ -1,12 +1,12 @@ from plomrogue.tasks import (Task_WAIT, Task_MOVE, Task_WRITE, Task_FLATTEN_SURROUNDINGS) from plomrogue.errors import GameError, PlayError -from plomrogue.commands import (cmd_ALL, cmd_LOGIN, cmd_QUERY, cmd_PING, - cmd_TURN, cmd_MAP_LINE, cmd_MAP, cmd_GET_ANNOTATION, +from plomrogue.commands import (cmd_ALL, cmd_LOGIN, cmd_QUERY, cmd_PING, cmd_MAP, + cmd_TURN, cmd_MAP_LINE, cmd_GET_ANNOTATION, cmd_ANNOTATE, cmd_PORTAL, cmd_GET_GAMESTATE) from plomrogue.io import GameIO from plomrogue.misc import quote -from plomrogue.things import Thing, ThingPlayer +from plomrogue.things import Thing, ThingPlayer from plomrogue.mapping import YX, MapGeometrySquare, Map @@ -14,9 +14,9 @@ from plomrogue.mapping import YX, MapGeometrySquare, Map class GameBase: def __init__(self): - pass self.turn = 0 self.things = [] + self.map_geometry = MapGeometrySquare(YX(24, 40)) def get_thing(self, id_, create_unfound): # No default for create_unfound because every call to get_thing @@ -43,7 +43,6 @@ class Game(GameBase): 'MOVE': Task_MOVE, 'WRITE': Task_WRITE, 'FLATTEN_SURROUNDINGS': Task_FLATTEN_SURROUNDINGS} - self.map_geometry = MapGeometrySquare(YX(24, 40)) self.commands = {'QUERY': cmd_QUERY, 'ALL': cmd_ALL, 'LOGIN': cmd_LOGIN, @@ -76,23 +75,31 @@ class Game(GameBase): import string if string_option_type == 'direction': return self.map_geometry.get_directions() - if string_option_type == 'char': + elif string_option_type == 'char': return [c for c in string.digits + string.ascii_letters + string.punctuation + ' '] + elif string_option_type == 'map_geometry': + return ['Hex', 'Square'] return None + def get_map_geometry_shape(self): + return self.map_geometry.__class__.__name__[len('MapGeometry'):] + def send_gamestate(self, connection_id=None): """Send out game state data relevant to clients.""" def send_thing(thing): self.io.send('THING_POS %s %s' % (thing.id_, t.position)) + if hasattr(thing, 'nickname'): + self.io.send('THING_NAME %s %s' % (thing.id_, quote(t.nickname))) self.io.send('TURN ' + str(self.turn)) for t in self.things: send_thing(t) - self.io.send('MAP %s %s' % (self.map_geometry.size, quote(self.map.terrain))) + self.io.send('MAP %s %s %s' % (self.get_map_geometry_shape(), + self.map_geometry.size, quote(self.map.terrain))) for yx in self.portals: - self.io.send('PORTAL %s %s' % (yx, self.portals[yx])) + self.io.send('PORTAL %s %s' % (yx, quote(self.portals[yx]))) self.io.send('GAME_STATE_COMPLETE') def run_tick(self): @@ -178,15 +185,16 @@ class Game(GameBase): with open(self.io.save_file, 'w') as f: write(f, 'TURN %s' % self.turn) - write(f, 'MAP %s' % (self.map_geometry.size,)) + map_geometry_shape = self.get_map_geometry_shape() + write(f, 'MAP %s %s' % (map_geometry_shape, self.map_geometry.size,)) for y, line in self.map.lines(): write(f, 'MAP_LINE %5s %s' % (y, quote(line))) for yx in self.annotations: write(f, 'ANNOTATE %s %s' % (yx, quote(self.annotations[yx]))) for yx in self.portals: - write(f, 'PORTAL %s %s' % (yx, self.portals[yx])) + write(f, 'PORTAL %s %s' % (yx, quote(self.portals[yx]))) - def new_world(self, size): - self.map_geometry = MapGeometrySquare(YX(size.y, size.x)) + def new_world(self, map_geometry): + self.map_geometry = map_geometry self.map = Map(self.map_geometry.size) self.annotations = {}