X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=new2%2Frogue_chat_nocanvas_monochrome.html;h=3694675eeeb1c034f878961c1699d9101e2500d9;hb=792dad961acda233d4a952fa8fabef9766f9dbc4;hp=14668eaa6c015e1b3e5c483c16600f007d53c63d;hpb=8a8eb0967bcffcb934a37ecc5846f007268a0dc8;p=plomrogue2-experiments diff --git a/new2/rogue_chat_nocanvas_monochrome.html b/new2/rogue_chat_nocanvas_monochrome.html index 14668ea..3694675 100644 --- a/new2/rogue_chat_nocanvas_monochrome.html +++ b/new2/rogue_chat_nocanvas_monochrome.html @@ -11,8 +11,12 @@ let websocket_location = "ws://localhost:8000"; let terminal = { rows: 24, cols: 80, + foreground: 'white', + background: 'black', initialize: function() { this.pre_el = document.getElementById("terminal"); + this.pre_el.style.color = this.foreground; + this.pre_el.style.backgroundColor = this.background; this.content = []; let line = [] for (let y = 0, x = 0; y <= this.rows; x++) { @@ -28,6 +32,14 @@ let terminal = { line.push(' '); } }, + blink_screen: function() { + this.pre_el.style.color = this.background; + this.pre_el.style.backgroundColor = this.foreground; + setTimeout(() => { + this.pre_el.style.color = this.foreground; + this.pre_el.style.backgroundColor = this.background; + }, 100); + }, refresh: function() { let pre_string = ''; for (let y = 0; y < this.rows; y++) { @@ -112,11 +124,16 @@ let server = { this.websocket = new WebSocket(url); this.websocket.onopen = function(event) { window.setInterval(function() { server.send(['PING']) }, 30000); - server.send(['GET_GAMESTATE']); + tui.log_msg("@ server connected!"); + tui.init_login(); }; }, send: function(tokens) { - this.websocket.send(unparser.untokenize(tokens)); + if (this.websocket.readyState !== WebSocket.OPEN) { + tui.log_msg('server disconnected :('); + } else { + this.websocket.send(unparser.untokenize(tokens)); + } } } @@ -145,39 +162,128 @@ let unparser = { } } +class Mode { + constructor(name, has_input_prompt=false, shows_annotations=false, is_intro=false) { + this.name = name; + this.has_input_prompt = has_input_prompt; + this.shows_annotations = shows_annotations; + this.is_intro = is_intro; + } +} +let mode_waiting_for_server = new Mode('waiting_for_server', false, false, true); +let mode_login = new Mode('login', true, false, true); +let mode_chat = new Mode('chat / write messages to players', true, false); +let mode_annotate = new Mode('add message to map tile', true, true); +let mode_play = new Mode('play / move around', false, false); +let mode_study = new Mode('check map tiles for messages', false, true); +let mode_edit = new Mode('write ASCII char to map tile', false, false); + let tui = { - mode: 'chat', + mode: mode_waiting_for_server, log: [], + input_prompt: '> ', input: '', input_lines: [], window_width: terminal.cols / 2, height_turn_line: 1, + height_mode_line: 1, height_input: 1, init: function() { this.recalc_input_lines(); + this.height_header = this.height_turn_line + this.height_mode_line; + this.log_msg("@ waiting for server connection ..."); }, - switch_mode: function(mode_name, keep_pos=false) { - if (mode_name == 'study' && !keep_pos) { + init_login: function() { + this.log_msg("@ please enter your username:"); + this.switch_mode(mode_login); + }, + switch_mode: function(mode, keep_pos=false) { + if (mode == mode_study && !keep_pos) { explorer.position = game.things[game.player_id]; } - this.mode = mode_name; + this.mode = mode; + this.empty_input(); + if (mode == mode_annotate && explorer.position in explorer.info_db) { + let info = explorer.info_db[explorer.position]; + if (info != "(none)") { + this.add_to_input(explorer.info_db[explorer.position]); + } + } this.full_refresh(); }, - draw_history: function() { - if (terminal.rows <= this.height_turn_line + this.height_input) { - return; - } - terminal.drawBox(this.height_turn_line, this.window_width, terminal.rows - this.height_turn_line - this.height_input, this.window_width); - console.log(this.log); - for (let y = terminal.rows - this.height_input - this.height_turn_line, - i = this.log.length - 1; - y >= this.height_turn_line && i >= 0; - y--, i--) { - terminal.write(y, this.window_width, this.log[i]); + empty_input: function(str) { + this.input = ""; + if (this.mode.has_input_prompt) { + this.recalc_input_lines(); + } else { + this.height_input = 0; + } + }, + add_to_input: function(str) { + if (this.input_prompt.length + this.input.length + str.length > this.window_width * terminal.rows) { + return; } + this.input += str; + this.recalc_input_lines(); + this.full_refresh(); + }, + recalc_input_lines: function() { + this.input_lines = this.msg_into_lines_of_width(this.input_prompt + this.input, this.window_width); + this.height_input = this.input_lines.length; + }, + shorten_input: function() { + if (this.input.length == 0) { + terminal.blink_screen(); + } else { + this.input = tui.input.slice(0, -1); + this.recalc_input_lines(); + this.full_refresh(); + } + }, + msg_into_lines_of_width: function(msg, width) { + let chunk = ""; + let lines = []; + for (let i = 0, x = 0; i < msg.length; i++, x++) { + if (x >= width) { + lines.push(chunk); + chunk = ""; + x = 0; + }; + chunk += msg[i]; + } + lines.push(chunk); + return lines; + }, + log_msg: function(msg) { + let lines = this.msg_into_lines_of_width(msg, this.window_width); + this.log = this.log.concat(lines); + while (this.log.length > terminal.rows) { + this.log.shift(); + }; + this.full_refresh(); + }, + log_help: function() { + this.log_msg(""); + this.log_msg("HELP:"); + this.log_msg("chat mode commands:"); + this.log_msg(" :nick NAME - re-name yourself to NAME"); + this.log_msg(" :msg USER TEXT - send TEXT to USER"); + this.log_msg(" :help - show this help"); + this.log_msg(" :p or :play - switch to play mode"); + this.log_msg(" :? or :study - switch to study mode"); + this.log_msg("commands common to study and play mode:"); + this.log_msg(" w, a, s, d - move"); + this.log_msg(" c - switch to chat mode"); + this.log_msg("commands specific to play mode:"); + this.log_msg(" e - write following ASCII character"); + this.log_msg(" f - flatten surroundings"); + this.log_msg(" ? - switch to study mode"); + this.log_msg("commands specific to study mode:"); + this.log_msg(" e - annotate terrain"); + this.log_msg(" p - switch to play mode"); + this.log_msg(""); }, draw_map: function() { - terminal.drawBox(0, 0, terminal.rows, this.window_width); let map_lines = []; let line = []; for (let i = 0, j = 0; i < game.map.length; i++, j++) { @@ -199,7 +305,7 @@ let tui = { center_pos = t; } }; - if (tui.mode == 'study' || tui.mode == 'annotate') { + if (tui.mode.shows_annotations) { map_lines[explorer.position[0]][explorer.position[1]] = '?'; center_pos = explorer.position; } @@ -214,106 +320,53 @@ let tui = { } } }, - draw_turn_line: function(n) { - terminal.drawBox(0, this.window_width, 1, this.window_width); - terminal.write(0, this.window_width, 'turn: ' + game.turn); + draw_mode_line: function() { + terminal.write(0, this.window_width, 'MODE: ' + this.mode.name); }, - empty_input: function(str) { - this.input = ""; - this.recalc_input_lines(); + draw_turn_line: function(n) { + terminal.write(1, this.window_width, 'TURN: ' + game.turn); }, - add_to_input: function(str) { - if (this.input.length + str.length > this.window_width * terminal.rows) { - return; + draw_history: function() { + if (terminal.rows <= this.height_header + this.height_input) { + return; + } + for (let y = terminal.rows - 1 - this.height_input, + i = this.log.length - 1; + y >= this.height_header && i >= 0; + y--, i--) { + terminal.write(y, this.window_width, this.log[i]); } - this.input += str; - this.recalc_input_lines(); }, - recalc_input_lines: function() { - this.input_lines = this.msg_into_lines_of_width("> " + this.input, this.window_width); - this.height_input = this.input_lines.length; - }, - shorten_input: function() { - if (this.input.length > 2) { - this.input = tui.input.slice(0, -1); - this.recalc_input_lines(); - } + draw_info: function() { + let lines = this.msg_into_lines_of_width(explorer.get_info(), this.window_width); + for (let y = this.height_header, i = 0; y < terminal.rows && i < lines.length; y++, i++) { + terminal.write(y, this.window_width, lines[i]); + } }, draw_input: function() { - terminal.drawBox(terminal.rows - this.height_input, this.window_width, this.height_input, this.window_width); - if (this.mode == 'chat' || this.mode == 'annotate') { + if (this.mode.has_input_prompt) { for (let y = terminal.rows - this.height_input, i = 0; y < terminal.rows && i < this.input_lines.length; y++, i++) { terminal.write(y, this.window_width, this.input_lines[i]); } } }, - msg_into_lines_of_width: function(msg, width) { - let chunk = ""; - let lines = []; - for (let i = 0, x = 0; i < msg.length; i++, x++) { - if (x >= width) { - lines.push(chunk); - chunk = ""; - x = 0; - }; - chunk += msg[i]; - } - lines.push(chunk); - return lines; - }, - log_msg: function(msg) { - let lines = this.msg_into_lines_of_width(msg, this.window_width); - this.log = this.log.concat(lines); - while (this.log.length > terminal.rows - 2) { - this.log.shift(); - }; - this.draw_history(); - }, - refresh: function() { - terminal.refresh(); - }, - log_help: function() { - tui.log_msg(""); - tui.log_msg("HELP"); - tui.log_msg(""); - tui.log_msg("chat mode commands:"); - tui.log_msg(":login USER - register as USER"); - tui.log_msg(":msg USER TEXT - send TEXT to USER"); - tui.log_msg(":help - show this help"); - tui.log_msg(":play or :p - switch to play mode"); - tui.log_msg(":study or :s - switch to study mode"); - tui.log_msg(""); - tui.log_msg("play mode commands:"); - tui.log_msg("w, a, s, d - move avatar"); - tui.log_msg("f - flatten surroundings"); - tui.log_msg("e - write following ASCII character"); - tui.log_msg("c - switch to chat mode"); - tui.log_msg("? - switch to study mode"); - tui.log_msg(""); - tui.log_msg("study mode commands:"); - tui.log_msg("w, a, s, d - move question mark"); - tui.log_msg("A - annotate terrain"); - tui.log_msg("c - switch to chat mode"); - tui.log_msg("p - switch to play mode"); - tui.log_msg(""); - }, - draw_info: function() { - terminal.drawBox(this.height_turn_line, this.window_width, terminal.rows - this.height_turn_line - this.height_input, this.window_width); - let lines = this.msg_into_lines_of_width(explorer.get_info(), this.window_width); - for (let y = this.height_turn_line, i = 0; y < terminal.rows && i < lines.length; y++, i++) { - terminal.write(y, this.window_width, lines[i]); - } - }, full_refresh: function() { - this.draw_map(); - this.draw_turn_line(); - if (this.mode == 'study' || this.mode == 'annotate') { - this.draw_info(); + terminal.drawBox(0, 0, terminal.rows, terminal.cols); + if (this.mode.is_intro) { + this.draw_history(); + this.draw_input(); } else { - this.draw_history(); + this.draw_map(); + this.draw_turn_line(); + this.draw_mode_line(); + if (this.mode.shows_annotations) { + this.draw_info(); + } else { + this.draw_history(); + } + this.draw_input(); } - this.draw_input(); - this.refresh(); + terminal.refresh(); } } @@ -327,7 +380,6 @@ let game = { terminal.initialize(); tui.init(); -tui.log_help(); tui.full_refresh(); server.init(websocket_location); @@ -343,37 +395,36 @@ server.websocket.onmessage = function (event) { game.map = tokens[2] } else if (tokens[0] === 'GAME_STATE_COMPLETE') { explorer.empty_info_db(); - if (tui.mode == 'study') { + if (tui.mode == mode_study) { explorer.query_info(); } - tui.draw_turn_line(); - tui.draw_map(); - tui.refresh(); + tui.full_refresh(); } else if (tokens[0] === 'CHAT') { tui.log_msg('# ' + tokens[1], 1); - tui.refresh(); } else if (tokens[0] === 'PLAYER_ID') { game.player_id = parseInt(tokens[1]); } else if (tokens[0] === 'META') { tui.log_msg('@ ' + tokens[1]); - tui.refresh(); + } else if (tokens[0] === 'LOGIN_OK') { + server.send(['GET_GAMESTATE']); + tui.log_msg('@ ' + tokens[1]); + tui.log_help(); + tui.switch_mode(mode_chat); } else if (tokens[0] === 'ANNOTATION') { let position = parser.parse_yx(tokens[1]); explorer.update_info_db(position, tokens[2]); } else if (tokens[0] === 'UNHANDLED_INPUT') { tui.log_msg('? unknown command'); - tui.refresh(); + } else if (tokens[0] === 'PLAY_ERROR') { + terminal.blink_screen(); } else if (tokens[0] === 'ARGUMENT_ERROR') { tui.log_msg('? syntax error: ' + tokens[1]); - tui.refresh(); } else if (tokens[0] === 'GAME_ERROR') { tui.log_msg('? game error: ' + tokens[1]); - tui.refresh(); } else if (tokens[0] === 'PONG') { console.log('PONG'); } else { tui.log_msg('? unhandled input: ' + event.data); - tui.refresh(); } } @@ -399,23 +450,19 @@ let explorer = { && !(try_pos[1] >= game.map_size[1])) { this.position = try_pos; this.query_info(); - tui.draw_map(); - tui.draw_info(); - tui.refresh(); + tui.full_refresh(); } }, update_info_db: function(yx, str) { this.info_db[yx] = str; - if (tui.mode == 'study') { - tui.draw_info(); - tui.refresh(); + if (tui.mode == mode_study) { + tui.full_refresh(); } }, empty_info_db: function() { this.info_db = {}; - if (tui.mode == 'study') { - tui.draw_info(); - tui.refresh(); + if (tui.mode == mode_study) { + tui.full_refresh(); } }, query_info: function() { @@ -437,57 +484,57 @@ let explorer = { } document.addEventListener('keydown', (event) => { - if (tui.mode == 'chat') { - if (event.key.length === 1) { - tui.add_to_input(event.key); - tui.full_refresh(); - } else if (event.key == 'Backspace') { - tui.shorten_input(); - tui.full_refresh(); - } else if (event.key == 'Enter') { - let [tokens, token_starts] = parser.tokenize(tui.input); - if (tokens.length > 0 && tokens[0].length > 0) { - if (tokens[0][0] == ':') { - if (tokens[0] == ':play' || tokens[0] == ':p') { - tui.switch_mode('play'); - } else if (tokens[0] == ':study' || tokens[0] == ':s') { - tui.switch_mode('study'); - } else if (tokens[0] == ':help') { - tui.log_help(); - tui.refresh(); - } else if (tokens[0] == ':login') { - if (tokens.length > 1) { - server.send(['LOGIN', tokens[1]]); - } else { - tui.log_msg('? need login name'); - } - } else if (tokens[0] == ':msg') { - if (tokens.length > 2) { - let msg = tui.input.slice(token_starts[2]); - server.send(['QUERY', tokens[1], msg]); - } else { - tui.log_msg('? need message target and message'); - } + if (tui.mode.has_input_prompt && event.key.length === 1) { + tui.add_to_input(event.key); + } else if (tui.mode.has_input_prompt && event.key == 'Backspace') { + tui.shorten_input(); + } else if (tui.mode == mode_login && event.key == 'Enter') { + server.send(['LOGIN', tui.input]); + tui.switch_mode(mode_login); + } else if (tui.mode == mode_annotate && event.key == 'Enter') { + explorer.annotate(tui.input); + tui.switch_mode(mode_study, true); + } else if (tui.mode == mode_chat && event.key == 'Enter') { + let [tokens, token_starts] = parser.tokenize(tui.input); + if (tokens.length > 0 && tokens[0].length > 0) { + if (tokens[0][0] == ':') { + if (tokens[0] == ':play' || tokens[0] == ':p') { + tui.switch_mode(mode_play); + } else if (tokens[0] == ':study' || tokens[0] == ':?') { + tui.switch_mode(mode_study); + } else if (tokens[0] == ':help') { + tui.log_help(); + } else if (tokens[0] == ':nick') { + if (tokens.length > 1) { + server.send(['LOGIN', tokens[1]]); + } else { + tui.log_msg('? need login name'); + } + } else if (tokens[0] == ':msg') { + if (tokens.length > 2) { + let msg = tui.input.slice(token_starts[2]); + server.send(['QUERY', tokens[1], msg]); } else { - tui.log_msg('? unknown command'); + tui.log_msg('? need message target and message'); } } else { - server.send(['ALL', tui.input]); + tui.log_msg('? unknown command'); } + } else { + server.send(['ALL', tui.input]); } - tui.empty_input(); - tui.full_refresh(); } - } else if (tui.mode == 'play') { + tui.empty_input(); + tui.full_refresh(); + } else if (tui.mode == mode_play) { if (event.key === 'c') { - tui.switch_mode('chat'); + tui.switch_mode(mode_chat); } else if (event.key === 'e') { - tui.switch_mode('edit'); + tui.switch_mode(mode_edit); } else if (event.key === '?') { - tui.switch_mode('study'); + tui.switch_mode(mode_study); } else if (event.key === 'F1') { tui.log_help(); - tui.refresh(); } else if (event.key === 'f') { server.send(["TASK:FLATTEN_SURROUNDINGS"]); } else if (event.key === 'a') { @@ -499,16 +546,16 @@ document.addEventListener('keydown', (event) => { } else if (event.key === 's') { server.send(['TASK:MOVE', 'DOWN']); }; - } else if (tui.mode == 'edit') { + } else if (tui.mode == mode_edit) { if (event.key != "Shift" && event.key.length == 1) { server.send(["TASK:WRITE", event.key]); - tui.switch_mode('play'); + tui.switch_mode(mode_play); } - } else if (tui.mode == 'study') { + } else if (tui.mode == mode_study) { if (event.key === 'c') { - tui.switch_mode('chat'); + tui.switch_mode(mode_chat); } else if (event.key == 'p') { - tui.switch_mode('play'); + tui.switch_mode(mode_play); } else if (event.key === 'a') { explorer.move('left'); } else if (event.key === 'd') { @@ -517,23 +564,9 @@ document.addEventListener('keydown', (event) => { explorer.move('up'); } else if (event.key === 's') { explorer.move('down'); - } else if (event.key === 'A') { - tui.switch_mode('annotate'); - tui.draw_info(); - tui.refresh(); + } else if (event.key === 'e') { + tui.switch_mode(mode_annotate); }; - } else if (tui.mode == 'annotate') { - if (event.key.length === 1) { - tui.add_to_input(event.key); - tui.full_refresh(); - } else if (event.key == 'Backspace') { - tui.shorten_input(); - tui.full_refresh(); - } else if (event.key == 'Enter') { - explorer.annotate(tui.input); - tui.empty_input(); - tui.switch_mode('study', true); - } } }, false);