X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=new2%2Frogue_chat_nocanvas_monochrome.html;h=578e971912e29ad52991b76d627afdd93da18eaa;hb=9506b64fe6040ba2489d84ecf852c6e2ad7fef65;hp=96ad0545ed55988a633f4e2f0b37a0f7804a53f0;hpb=d2324a2fcb0d4562ff2da13bb7f92f291589d6b4;p=plomrogue2-experiments diff --git a/new2/rogue_chat_nocanvas_monochrome.html b/new2/rogue_chat_nocanvas_monochrome.html index 96ad054..578e971 100644 --- a/new2/rogue_chat_nocanvas_monochrome.html +++ b/new2/rogue_chat_nocanvas_monochrome.html @@ -135,18 +135,85 @@ let parser = { let server = { init: function(url) { - this.websocket = new WebSocket(url); + this.url = url; + this.websocket = new WebSocket(this.url); this.websocket.onopen = function(event) { window.setInterval(function() { server.send(['PING']) }, 30000); tui.log_msg("@ server connected! :)"); tui.init_login(); }; this.websocket.onclose = function(event) { - tui.log_msg('@ server disconnected :('); - } + tui.log_msg("@ server disconnected :("); + tui.log_msg("@ hint: try the ':reconnect' command"); + }; + this.websocket.onmessage = this.handle_event; + }, + reconnect: function() { + this.reconnect_to(this.url); + }, + reconnect_to: function(url) { + this.websocket.close(); + this.init(url); }, send: function(tokens) { this.websocket.send(unparser.untokenize(tokens)); + }, + handle_event: function(event) { + let tokens = parser.tokenize(event.data)[0]; + if (tokens[0] === 'TURN') { + game.things = {}; + game.portals = {}; + game.turn = parseInt(tokens[1]); + } else if (tokens[0] === 'THING_POS') { + game.things[tokens[1]] = parser.parse_yx(tokens[2]); + } else if (tokens[0] === 'MAP') { + game.map_size = parser.parse_yx(tokens[1]); + game.map = tokens[2] + } else if (tokens[0] === 'GAME_STATE_COMPLETE') { + explorer.empty_info_db(); + if (tui.mode == mode_study) { + explorer.query_info(); + } + let player_position = [0,0]; + for (const thing_id in game.things) { + if (game.player_id == thing_id) { + let t = game.things[thing_id]; + player_position = t; + } + } + if (player_position in game.portals) { + tui.teleport_target = game.portals[player_position]; + tui.switch_mode(mode_teleport); + return; + } + tui.full_refresh(); + } else if (tokens[0] === 'CHAT') { + tui.log_msg('# ' + tokens[1], 1); + } else if (tokens[0] === 'PLAYER_ID') { + game.player_id = parseInt(tokens[1]); + } else if (tokens[0] === 'LOGIN_OK') { + this.send(['GET_GAMESTATE']); + tui.log_help(); + tui.switch_mode(mode_play); + } else if (tokens[0] === 'PORTAL') { + let position = parser.parse_yx(tokens[1]); + game.portals[position] = tokens[2]; + } else if (tokens[0] === 'ANNOTATION') { + let position = parser.parse_yx(tokens[1]); + explorer.update_info_db(position, tokens[2]); + } else if (tokens[0] === 'UNHANDLED_INPUT') { + tui.log_msg('? unknown command'); + } else if (tokens[0] === 'PLAY_ERROR') { + terminal.blink_screen(); + } else if (tokens[0] === 'ARGUMENT_ERROR') { + tui.log_msg('? syntax error: ' + tokens[1]); + } else if (tokens[0] === 'GAME_ERROR') { + tui.log_msg('? game error: ' + tokens[1]); + } else if (tokens[0] === 'PONG') { + console.log('PONG'); + } else { + tui.log_msg('? unhandled input: ' + event.data); + } } } @@ -190,6 +257,7 @@ let mode_annotate = new Mode('add message to map tile', true, true); let mode_play = new Mode('play / move around', false, false); let mode_study = new Mode('check map tiles for messages', false, true); let mode_edit = new Mode('write ASCII char to map tile', false, false); +let mode_teleport = new Mode('teleport away?'); let tui = { mode: mode_waiting_for_server, @@ -238,6 +306,9 @@ let tui = { this.inputEl.value = explorer.info_db[explorer.position]; this.recalc_input_lines(); } + } else if (mode == mode_teleport) { + tui.log_msg("Type Y or y to affirm teleportation, any other key to abort."); + tui.log_msg("target: " + tui.teleport_target); } this.full_refresh(); }, @@ -257,12 +328,14 @@ let tui = { let chunk = ""; let lines = []; for (let i = 0, x = 0; i < msg.length; i++, x++) { - if (x >= width) { + if (x >= width || msg[i] == "\n") { lines.push(chunk); chunk = ""; x = 0; }; - chunk += msg[i]; + if (msg[i] != "\n") { + chunk += msg[i]; + } } lines.push(chunk); return lines; @@ -305,7 +378,6 @@ let tui = { line.push(game.map[i]); }; map_lines.push(line); - let player_position = [0,0]; let center_pos = [Math.floor(game.map_size[0] / 2), Math.floor(game.map_size[1] / 2)]; for (const thing_id in game.things) { @@ -382,58 +454,20 @@ let tui = { } let game = { - things: {}, - turn: 0, - map: "", - map_size: [0,0], - player_id: -1 + init: function() { + this.things = {}; + this.turn = -1; + this.map = ""; + this.map_size = [0,0]; + this.player_id = -1; + this.portals = {}; + }, } +game.init(); tui.init(); tui.full_refresh(); - server.init(websocket_location); -server.websocket.onmessage = function (event) { - let tokens = parser.tokenize(event.data)[0]; - if (tokens[0] === 'TURN') { - game.things = {} - game.turn = parseInt(tokens[1]); - } else if (tokens[0] === 'THING_POS') { - game.things[tokens[1]] = parser.parse_yx(tokens[2]); - } else if (tokens[0] === 'MAP') { - game.map_size = parser.parse_yx(tokens[1]); - game.map = tokens[2] - } else if (tokens[0] === 'GAME_STATE_COMPLETE') { - explorer.empty_info_db(); - if (tui.mode == mode_study) { - explorer.query_info(); - } - tui.full_refresh(); - } else if (tokens[0] === 'CHAT') { - tui.log_msg('# ' + tokens[1], 1); - } else if (tokens[0] === 'PLAYER_ID') { - game.player_id = parseInt(tokens[1]); - } else if (tokens[0] === 'LOGIN_OK') { - server.send(['GET_GAMESTATE']); - tui.log_help(); - tui.switch_mode(mode_play); - } else if (tokens[0] === 'ANNOTATION') { - let position = parser.parse_yx(tokens[1]); - explorer.update_info_db(position, tokens[2]); - } else if (tokens[0] === 'UNHANDLED_INPUT') { - tui.log_msg('? unknown command'); - } else if (tokens[0] === 'PLAY_ERROR') { - terminal.blink_screen(); - } else if (tokens[0] === 'ARGUMENT_ERROR') { - tui.log_msg('? syntax error: ' + tokens[1]); - } else if (tokens[0] === 'GAME_ERROR') { - tui.log_msg('? game error: ' + tokens[1]); - } else if (tokens[0] === 'PONG') { - console.log('PONG'); - } else { - tui.log_msg('? unhandled input: ' + event.data); - } -} let explorer = { position: [0,0], @@ -476,11 +510,16 @@ let explorer = { server.send(["GET_ANNOTATION", unparser.to_yx(explorer.position)]); }, get_info: function() { + let info = ""; + if (this.position in game.portals) { + info += "PORTAL: " + game.portals[this.position] + "\n"; + } if (this.position in this.info_db) { - return this.info_db[this.position]; + info += "ANNOTATIONS: " + this.info_db[this.position]; } else { - return 'waiting …'; + info += 'waiting …'; } + return info; }, annotate: function(msg) { if (msg.length == 0) { @@ -501,6 +540,12 @@ tui.inputEl.addEventListener('input', (event) => { } else if (tui.mode == mode_edit && tui.inputEl.value.length > 0) { server.send(["TASK:WRITE", tui.inputEl.value[0]]); tui.switch_mode(mode_play); + } else if (tui.mode == mode_teleport) { + if (['Y', 'y'].includes(tui.inputEl.value[0])) { + server.reconnect_to(tui.teleport_target); + } else { + tui.switch_mode(mode_play); + } } }, false); tui.inputEl.addEventListener('keydown', (event) => { @@ -536,6 +581,12 @@ tui.inputEl.addEventListener('keydown', (event) => { } else { tui.log_msg('? need message target and message'); } + } else if (tokens[0] == ':reconnect') { + if (tokens.length > 1) { + server.reconnect_to(tokens[1]); + } else { + server.reconnect(); + } } else { tui.log_msg('? unknown command'); }