X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=new2%2Frogue_chat_nocanvas_monochrome.html;h=a3f81f2a0bf206ee5bdd81e767223d63feda45b5;hb=d111426abddb8b84eb609cfa8916d036b05a5d52;hp=d873b3761d658d5daae3b7ee7ce45cd4b630b9c4;hpb=90d7e8cdc98943e46ec9a3d8d2debf2886f793e2;p=plomrogue2-experiments diff --git a/new2/rogue_chat_nocanvas_monochrome.html b/new2/rogue_chat_nocanvas_monochrome.html index d873b37..a3f81f2 100644 --- a/new2/rogue_chat_nocanvas_monochrome.html +++ b/new2/rogue_chat_nocanvas_monochrome.html @@ -59,6 +59,7 @@ let terminal = { let parser = { tokenize: function(str) { + let token_ends = []; let tokens = []; let token = '' let quoted = false; @@ -72,7 +73,7 @@ let parser = { } else if (c == '\\') { escaped = true; } else if (c == '"') { - quoted = false + quoted = false } else { token += c; } @@ -80,6 +81,7 @@ let parser = { quoted = true } else if (c === ' ') { if (token.length > 0) { + token_ends.push(i); tokens.push(token); token = ''; } @@ -90,22 +92,74 @@ let parser = { if (token.length > 0) { tokens.push(token); } - return tokens; + let token_starts = []; + for (let i = 0; i < token_ends.length; i++) { + token_starts.push(token_ends[i] - tokens[i].length); + }; + return [tokens, token_starts]; }, - parse_yx(position_string) { + parse_yx: function(position_string) { let coordinate_strings = position_string.split(',') let position = [0, 0]; position[0] = parseInt(coordinate_strings[0].slice(2)); position[1] = parseInt(coordinate_strings[1].slice(2)); return position; - } + }, +} + +let server = { + init: function(url) { + this.websocket = new WebSocket(url); + this.websocket.onopen = function(event) { + window.setInterval(function() { server.send(['PING']) }, 30000); + server.send(['GET_GAMESTATE']); + }; + }, + send: function(tokens) { + this.websocket.send(unparser.untokenize(tokens)); + } +} + +let unparser = { + quote: function(str) { + let quoted = ['"']; + for (let i = 0; i < str.length; i++) { + let c = str[i]; + if (c in ['"', '\\']) { + quoted.push('\\'); + }; + quoted.push(c); + } + quoted.push('"'); + return quoted.join(''); + }, + to_yx: function(yx_coordinate) { + return "Y:" + yx_coordinate[0] + ",X:" + yx_coordinate[1]; + }, + untokenize: function(tokens) { + let quoted_tokens = []; + for (let token of tokens) { + quoted_tokens.push(this.quote(token)); + } + return quoted_tokens.join(" "); + } } let tui = { + mode: 'chat', + log: [], + input_line: '', + switch_mode: function(mode_name, keep_pos=false) { + if (mode_name == 'study' && !keep_pos) { + explorer.position = game.things[game.player_id]; + } + this.mode = mode_name; + this.full_refresh(); + }, draw_history: function() { terminal.drawBox(1, terminal.cols / 2, terminal.rows - 2, terminal.cols / 2); let i = 0; - for (let line of chat.history) { + for (let line of this.log) { terminal.write(terminal.rows - 2 - i, terminal.cols / 2, line); i += 1; } @@ -124,15 +178,21 @@ let tui = { }; map_lines.push(line); let player_position = [0,0]; + let center_pos = [Math.floor(game.map_size[0] / 2), + Math.floor(game.map_size[1] / 2)]; for (const thing_id in game.things) { let t = game.things[thing_id]; map_lines[t[0]][t[1]] = '@'; if (game.player_id == thing_id) { - player_position = t; + center_pos = t; } + }; + if (tui.mode == 'study' || tui.mode == 'annotate') { + map_lines[explorer.position[0]][explorer.position[1]] = '?'; + center_pos = explorer.position; } - let offset = [(terminal.rows / 2) - player_position[0], - terminal.cols / 4 - player_position[1]]; + let offset = [(terminal.rows / 2) - center_pos[0], + terminal.cols / 4 - center_pos[1]]; for (let term_y = offset[0], map_y = 0; term_y < terminal.rows && map_y < game.map_size[0]; term_y++, map_y++) { @@ -148,27 +208,79 @@ let tui = { }, draw_input_line: function() { terminal.drawBox(terminal.rows - 1, terminal.cols / 2, 1, terminal.cols / 2); - terminal.write(terminal.rows - 1, terminal.cols / 2, chat.input_line); + if (this.mode == 'chat' || this.mode == 'annotate') { + terminal.write(terminal.rows - 1, terminal.cols / 2, '> ' + this.input_line); + } }, - log_msg: function(msg, indent=0) { - let line_length = (terminal.cols / 2) - indent; + msg_into_lines_of_width: function(msg, width) { let chunk = ""; + let lines = []; for (let i = 0, x = 0; i < msg.length; i++, x++) { - if (x >= line_length) { - chat.history.unshift(' '.repeat(indent) + chunk); - chunk = ""; + if (x >= width) { + lines.unshift(chunk); + chunk = ""; x = 0; }; chunk += msg[i]; } - chat.history.unshift(' '.repeat(indent) + chunk); - while (chat.history.length > terminal.rows - 2) { - chat.history.pop(); + lines.unshift(chunk); + return lines; + }, + log_msg: function(msg) { + let line_length = (terminal.cols / 2); + let chunk = ""; + this.log = this.msg_into_lines_of_width(msg, terminal.cols / 2).concat(this.log); + while (this.log.length > terminal.rows - 2) { + this.log.pop(); }; this.draw_history(); }, refresh: function() { terminal.refresh(); + }, + log_help: function() { + tui.log_msg(""); + tui.log_msg("HELP"); + tui.log_msg(""); + tui.log_msg("chat mode commands:"); + tui.log_msg(":login USER - register as USER"); + tui.log_msg(":msg USER TEXT - send TEXT to USER"); + tui.log_msg(":help - show this help"); + tui.log_msg(":play or :p - switch to play mode"); + tui.log_msg(":study or :s - switch to study mode"); + tui.log_msg(""); + tui.log_msg("play mode commands:"); + tui.log_msg("w, a, s, d - move avatar"); + tui.log_msg("f - flatten surroundings"); + tui.log_msg("e - write following ASCII character"); + tui.log_msg("c - switch to chat mode"); + tui.log_msg("? - switch to study mode"); + tui.log_msg(""); + tui.log_msg("study mode commands:"); + tui.log_msg("w, a, s, d - move question mark"); + tui.log_msg("A - annotate terrain"); + tui.log_msg("c - switch to chat mode"); + tui.log_msg("p - switch to play mode"); + tui.log_msg(""); + }, + draw_info: function() { + terminal.drawBox(1, terminal.cols / 2, terminal.rows - 2, terminal.cols / 2); + let lines = this.msg_into_lines_of_width(explorer.get_info(), terminal.cols / 2); + lines.reverse(); + for (let y = 1, i = 0; y < terminal.rows && i < lines.length; y++, i++) { + terminal.write(y, terminal.cols / 2, lines[i]); + } + }, + full_refresh: function() { + this.draw_map(); + this.draw_turn_line(); + if (this.mode == 'study' || this.mode == 'annotate') { + this.draw_info(); + } else { + this.draw_history(); + } + this.draw_input_line(); + this.refresh(); } } @@ -180,37 +292,13 @@ let game = { player_id: 0 } -let chat = { - input_line: "", - history: [] -} - terminal.initialize(); +tui.log_help(); +tui.full_refresh(); -tui.draw_map(); -tui.draw_turn_line(); -tui.draw_history(); -tui.draw_input_line(); -tui.refresh(); - -tui.log_msg("basic commands:", 1); -tui.log_msg("LOGIN USER - register as USER", 3); -tui.log_msg("ALL TEXT - send TEXT to all users", 3); -tui.log_msg("QUERY USER TEXT - send TEXT to USER", 3); -tui.log_msg(""); -tui.log_msg("Use arrow keys to move your avatar. You can only move over \".\" map cells.", 1); -tui.log_msg(""); -tui.log_msg("Use double quotes for strings that contain whitespace, escape them with \\.", 1); -tui.log_msg(""); -tui.log_msg("To change the map cell you are standing on, type the desired ASCII character into the prompt and hit Return.", 1); -tui.log_msg(""); -tui.log_msg("more commands:", 1); -tui.log_msg("FLATTEN - transform surrounding map cells to \".\" ones", 3); -tui.log_msg(""); - -let websocket = new WebSocket(websocket_location); -websocket.onmessage = function (event) { - let tokens = parser.tokenize(event.data); +server.init(websocket_location); +server.websocket.onmessage = function (event) { + let tokens = parser.tokenize(event.data)[0]; if (tokens[0] === 'TURN') { game.things = {} game.turn = parseInt(tokens[1]); @@ -220,68 +308,204 @@ websocket.onmessage = function (event) { game.map_size = parser.parse_yx(tokens[1]); game.map = tokens[2] } else if (tokens[0] === 'GAME_STATE_COMPLETE') { + explorer.empty_info_db(); + if (tui.mode == 'study') { + explorer.query_info(); + } tui.draw_turn_line(); tui.draw_map(); tui.refresh(); - } else if (tokens[0] === 'LOG') { - tui.log_msg(tokens[1], 1); + } else if (tokens[0] === 'CHAT') { + tui.log_msg('# ' + tokens[1], 1); tui.refresh(); } else if (tokens[0] === 'PLAYER_ID') { game.player_id = parseInt(tokens[1]); } else if (tokens[0] === 'META') { - tui.log_msg(tokens[1]); + tui.log_msg('@ ' + tokens[1]); tui.refresh(); + } else if (tokens[0] === 'ANNOTATION') { + let position = parser.parse_yx(tokens[1]); + explorer.update_info_db(position, tokens[2]); } else if (tokens[0] === 'UNHANDLED_INPUT') { - tui.log_msg('unknown command'); + tui.log_msg('? unknown command'); tui.refresh(); } else if (tokens[0] === 'ARGUMENT_ERROR') { - tui.log_msg('syntax error: ' + tokens[1]); + tui.log_msg('? syntax error: ' + tokens[1]); tui.refresh(); } else if (tokens[0] === 'GAME_ERROR') { - tui.log_msg('game error: ' + tokens[1]); + tui.log_msg('? game error: ' + tokens[1]); tui.refresh(); } else if (tokens[0] === 'PONG') { console.log('PONG'); } else { - tui.log_msg('unhandled input: ' + event.data); + tui.log_msg('? unhandled input: ' + event.data); tui.refresh(); } } +let explorer = { + position: [0,0], + info_db: {}, + move: function(direction) { + let try_pos = [0,0]; + try_pos[0] = this.position[0]; + try_pos[1] = this.position[1]; + if (direction == 'left') { + try_pos[1] -= 1; + } else if (direction == 'right') { + try_pos[1] += 1; + } else if (direction == 'up') { + try_pos[0] -= 1; + } else if (direction == 'down') { + try_pos[0] += 1; + }; + if (!(try_pos[0] < 0) && + !(try_pos[1] < 0) && + !(try_pos[0] >= game.map_size[0]) + && !(try_pos[1] >= game.map_size[1])) { + this.position = try_pos; + this.query_info(); + tui.draw_map(); + tui.draw_info(); + tui.refresh(); + } + }, + update_info_db: function(yx, str) { + this.info_db[yx] = str; + if (tui.mode == 'study') { + tui.draw_info(); + tui.refresh(); + } + }, + empty_info_db: function() { + this.info_db = {}; + if (tui.mode == 'study') { + tui.draw_info(); + tui.refresh(); + } + }, + query_info: function() { + server.send(["GET_ANNOTATION", unparser.to_yx(explorer.position)]); + }, + get_info: function() { + if (this.position in this.info_db) { + return this.info_db[this.position]; + } else { + return 'waiting …'; + } + }, + annotate: function(msg) { + if (msg.length == 0) { + msg = " "; // triggers annotation deletion + } + server.send(["ANNOTATE", unparser.to_yx(explorer.position), msg]); + } +} + document.addEventListener('keydown', (event) => { - if (chat.input_line === '') { - tui.draw_input_line(); - tui.refresh(); - } - if (event.key && event.key.length === 1) { - chat.input_line += event.key; - tui.draw_input_line(); - tui.refresh(); - } else if (event.key === 'Backspace') { - chat.input_line = chat.input_line.slice(0, -1); - tui.draw_input_line(); - tui.refresh(); - } else if (event.key === 'Enter') { - if (chat.input_line.length === 1) { - websocket.send("TASK:WRITE " + chat.input_line); - } else if (chat.input_line.trimEnd() === 'FLATTEN') { - websocket.send("TASK:FLATTEN_SURROUNDINGS"); - } else { - websocket.send(chat.input_line); + if (tui.mode == 'chat') { + if (event.key.length === 1) { + tui.input_line += event.key; + tui.draw_input_line(); + tui.refresh(); + } else if (event.key == 'Backspace') { + tui.input_line = tui.input_line.slice(0, -1); + tui.draw_input_line(); + tui.refresh(); + } else if (event.key == 'Enter') { + let [tokens, token_starts] = parser.tokenize(tui.input_line); + if (tokens.length > 0 && tokens[0].length > 0) { + if (tokens[0][0] == ':') { + if (tokens[0] == ':play' || tokens[0] == ':p') { + tui.switch_mode('play'); + } else if (tokens[0] == ':study' || tokens[0] == ':s') { + tui.switch_mode('study'); + } else if (tokens[0] == ':help') { + tui.log_help(); + tui.refresh(); + } else if (tokens[0] == ':login') { + if (tokens.length > 1) { + server.send(['LOGIN', tokens[1]]); + } else { + tui.log_msg('? need login name'); + } + } else if (tokens[0] == ':msg') { + if (tokens.length > 2) { + let msg = tui.input_line.slice(token_starts[2]); + server.send(['QUERY', tokens[1], msg]); + } else { + tui.log_msg('? need message target and message'); + } + } else { + tui.log_msg('? unknown command'); + } + } else { + server.send(['ALL', tui.input_line]); + } + } + tui.input_line = ''; + tui.draw_input_line(); + tui.refresh(); + } + } else if (tui.mode == 'play') { + if (event.key === 'c') { + tui.switch_mode('chat'); + } else if (event.key === 'e') { + tui.switch_mode('edit'); + } else if (event.key === '?') { + tui.switch_mode('study'); + } else if (event.key === 'F1') { + tui.log_help(); + tui.refresh(); + } else if (event.key === 'f') { + server.send(["TASK:FLATTEN_SURROUNDINGS"]); + } else if (event.key === 'a') { + server.send(['TASK:MOVE', 'LEFT']); + } else if (event.key === 'd') { + server.send(['TASK:MOVE', 'RIGHT']); + } else if (event.key === 'w') { + server.send(['TASK:MOVE', 'UP']); + } else if (event.key === 's') { + server.send(['TASK:MOVE', 'DOWN']); + }; + } else if (tui.mode == 'edit') { + if (event.key != "Shift" && event.key.length == 1) { + server.send(["TASK:WRITE", event.key]); + tui.switch_mode('play'); + } + } else if (tui.mode == 'study') { + if (event.key === 'c') { + tui.switch_mode('chat'); + } else if (event.key == 'p') { + tui.switch_mode('play'); + } else if (event.key === 'a') { + explorer.move('left'); + } else if (event.key === 'd') { + explorer.move('right'); + } else if (event.key === 'w') { + explorer.move('up'); + } else if (event.key === 's') { + explorer.move('down'); + } else if (event.key === 'A') { + tui.switch_mode('annotate'); + tui.draw_info(); + tui.refresh(); + }; + } else if (tui.mode == 'annotate') { + if (event.key.length === 1) { + tui.input_line += event.key; + tui.draw_input_line(); + tui.refresh(); + } else if (event.key == 'Backspace') { + tui.input_line = tui.input_line.slice(0, -1); + tui.draw_input_line(); + tui.refresh(); + } else if (event.key == 'Enter') { + explorer.annotate(tui.input_line); + tui.input_line = ''; + tui.switch_mode('study', true); + } } - chat.input_line = ''; - tui.draw_input_line(); - } else if (event.key === 'ArrowLeft') { - websocket.send('TASK:MOVE LEFT'); - } else if (event.key === 'ArrowRight') { - websocket.send('TASK:MOVE RIGHT'); - } else if (event.key === 'ArrowUp') { - websocket.send('TASK:MOVE UP'); - } else if (event.key === 'ArrowDown') { - websocket.send('TASK:MOVE DOWN'); - }; }, false); - -window.setInterval(function() { websocket.send('PING') }, 30000);