X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=new2%2Frogue_chat_nocanvas_monochrome.html;h=d06eb30e6d44a90a929f22f6b8ea21c9f446059c;hb=bdc3960561f676f33a627ff77cc15275b7bf1953;hp=583b2dc76becec857bc2fd7252b13415d6742ace;hpb=a151d4cbc512d8075c6e49c0feb9cfcf63421f04;p=plomrogue2-experiments diff --git a/new2/rogue_chat_nocanvas_monochrome.html b/new2/rogue_chat_nocanvas_monochrome.html index 583b2dc..d06eb30 100644 --- a/new2/rogue_chat_nocanvas_monochrome.html +++ b/new2/rogue_chat_nocanvas_monochrome.html @@ -133,6 +133,12 @@ let parser = { }, } +class Thing { + constructor(yx) { + this.position = yx; + } +} + let server = { init: function(url) { this.url = url; @@ -165,7 +171,9 @@ let server = { game.portals = {}; game.turn = parseInt(tokens[1]); } else if (tokens[0] === 'THING_POS') { - game.things[tokens[1]] = parser.parse_yx(tokens[2]); + game.get_thing(tokens[1], true).position = parser.parse_yx(tokens[2]); + } else if (tokens[0] === 'THING_NAME') { + game.get_thing(tokens[1], true).name_ = tokens[2]; } else if (tokens[0] === 'MAP') { game.map_size = parser.parse_yx(tokens[1]); game.map = tokens[2] @@ -174,15 +182,9 @@ let server = { if (tui.mode == mode_study) { explorer.query_info(); } - let player_position = [0,0]; - for (const thing_id in game.things) { - if (game.player_id == thing_id) { - let t = game.things[thing_id]; - player_position = t; - } - } - if (player_position in game.portals) { - tui.teleport_target = game.portals[player_position]; + let t = game.get_thing(game.player_id); + if (t.position in game.portals) { + tui.teleport_target = game.portals[t.position]; tui.switch_mode(mode_teleport); return; } @@ -297,7 +299,7 @@ let tui = { }, switch_mode: function(mode, keep_pos=false) { if (mode == mode_study && !keep_pos) { - explorer.position = game.things[game.player_id]; + explorer.position = game.things[game.player_id].position; } this.mode = mode; this.empty_input(); @@ -348,7 +350,7 @@ let tui = { }, log_msg: function(msg) { this.log.push(msg); - while (this.log.length > terminal.rows * 4) { + while (this.log.length > 100) { this.log.shift(); }; this.full_refresh(); @@ -388,9 +390,9 @@ let tui = { Math.floor(game.map_size[1] / 2)]; for (const thing_id in game.things) { let t = game.things[thing_id]; - map_lines[t[0]][t[1]] = '@'; + map_lines[t.position[0]][t.position[1]] = '@'; if (game.player_id == thing_id) { - center_pos = t; + center_pos = t.position; } }; if (tui.mode.shows_info) { @@ -434,7 +436,7 @@ let tui = { }, draw_input: function() { if (this.mode.has_input_prompt) { - for (let y = terminal.rows - this.height_input, i = 0; y < terminal.rows && i < this.input_lines.length; y++, i++) { + for (let y = terminal.rows - this.height_input, i = 0; i < this.input_lines.length; y++, i++) { terminal.write(y, this.window_width, this.input_lines[i]); } } @@ -468,6 +470,15 @@ let game = { this.player_id = -1; this.portals = {}; }, + get_thing: function(id_, create_if_not_found=false) { + if (id_ in game.things) { + return game.things[id_]; + } else if (create_if_not_found) { + let t = new Thing([0,0]); + game.things[id_] = t; + return t; + }; + } } game.init(); @@ -517,6 +528,18 @@ let explorer = { }, get_info: function() { let info = ""; + let position_i = this.position[0] * game.map_size[1] + this.position[1]; + info += "TERRAIN: " + game.map[position_i] + "\n"; + for (let t_id in game.things) { + let t = game.things[t_id]; + if (t.position[0] == this.position[0] && t.position[1] == this.position[1]) { + info += "PLAYER @"; + if (t.name_) { + info += ": " + t.name_; + } + info += "\n"; + } + } if (this.position in game.portals) { info += "PORTAL: " + game.portals[this.position] + "\n"; } @@ -543,7 +566,7 @@ let explorer = { tui.inputEl.addEventListener('input', (event) => { if (tui.mode.has_input_prompt) { - let max_length = tui.window_width * terminal.rows - tui.input_prompt.length; + let max_length = tui.window_width * terminal.rows - tui.input_prompt.length; if (tui.inputEl.value.length > max_length) { tui.inputEl.value = tui.inputEl.value.slice(0, max_length); };