X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=plomrogue%2Fcommands.py;h=909d5bea68de4d2a50d669066343b79662847d02;hb=253f4ce3544c6e9982ba5296c4b28f5fc1888db5;hp=9c34a1c98058043027e9cf9766c7ac9eeaedacfe;hpb=ee83c5baaf2a207a0e1c025985f59797db7cdf7a;p=plomrogue2 diff --git a/plomrogue/commands.py b/plomrogue/commands.py index 9c34a1c..909d5be 100644 --- a/plomrogue/commands.py +++ b/plomrogue/commands.py @@ -53,7 +53,7 @@ def cmd_SPAWN_POINT(game, big_yx, little_yx): if little_yx.y >= game.map_geometry.size.y or \ little_yx.x >= game.map_geometry.size.x: raise GameError('illegal spawn point') - game.spawn_point = big_yx, little_yx + game.spawn_points += [(big_yx, little_yx)] cmd_SPAWN_POINT.argtypes = 'yx_tuple yx_tuple:nonneg' def cmd_LOGIN(game, nick, connection_id): @@ -128,6 +128,7 @@ def cmd_NICK(game, nick, connection_id): raise GameError('can only rename when already logged in') old_nick = t.name t.name = nick + print('DEBUG RENAME %s %s' % (old_nick, nick)) game.io.send('CHAT ' + quote(old_nick + ' renamed themselves to ' + nick)) game.changed = True game.record_change(t.position, 'other') @@ -378,6 +379,21 @@ def cmd_THING_DESIGN(game, design, pw, connection_id): game.record_change(player.carrying.position, 'other') cmd_THING_DESIGN.argtypes = 'string string' +def cmd_THING_DESIGN_SIZE(game, size, pw, connection_id): + player = game.get_player(connection_id) + if not player: + raise GameError('need to be logged in for this') + if not player.carrying: + raise GameError('need to carry a thing to re-draw it') + if not game.can_do_thing_with_pw(player.carrying, pw): + raise GameError('wrong password for thing') + if not hasattr(player.carrying, 'design'): + raise GameError('carried thing not designable') + if player.carrying.type_ == 'Hat': + raise GameError('may not change Hat size') + player.carrying.design_size = size +cmd_THING_DESIGN_SIZE.argtypes = 'yx_tuple:nonneg string' + def cmd_GOD_THING_DESIGN(game, thing_id, design): t = game.get_thing(thing_id) if not t: @@ -389,6 +405,17 @@ def cmd_GOD_THING_DESIGN(game, thing_id, design): t.design = design cmd_GOD_THING_DESIGN.argtypes = 'int:pos string' +def cmd_GOD_THING_DESIGN_SIZE(game, thing_id, size): + t = game.get_thing(thing_id) + if not t: + raise GameError('thing of ID %s not found' % thing_id) + if not hasattr(t, 'design'): + raise GameError('thing of ID %s not designable' % thing_id) + if t.type_ == 'Hat': + raise GameError('may not change Hat size') + t.design_size = size +cmd_GOD_THING_DESIGN_SIZE.argtypes = 'int:pos yx_tuple:nonneg' + # TODO: refactor similar god and player commands def cmd_THING_DOOR_KEY(game, key_id, door_id): @@ -421,7 +448,7 @@ cmd_THING_CRATE_ITEM.argtypes = 'int:pos int:pos' def cmd_MAP_CONTROL_PRESETS(game, draw_control_presets): game.draw_control_presets = draw_control_presets -cmd_MAP_CONTROL_PRESETS.argtypes = 'bool' +cmd_MAP_CONTROL_PRESETS.argtypes = 'int:nonneg' def cmd_THING_SPAWNPOINT_CREATED(game, spawnpoint_id, timestamp): import datetime @@ -436,3 +463,7 @@ def cmd_THING_SPAWNPOINT_CREATED(game, spawnpoint_id, timestamp): spawnpoint.temporary = True spawnpoint.created_at = datetime.datetime.fromtimestamp(timestamp) cmd_THING_SPAWNPOINT_CREATED.argtypes = 'int:pos int:nonneg' + +def cmd_INTRO_MSG(game, msg): + game.intro_messages += [msg] +cmd_INTRO_MSG.argtypes = 'string'