X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=plomrogue%2Ftasks.py;h=09e9c56702083cefbff105268a5c7a241f20d8fb;hb=3e0f898a8bc308e6b7d06573a90c197eff8d82f3;hp=8b831313c9d69a14f5b92b9f81273a13274e27b3;hpb=7faae7c97770388f0067c541d27e21573008115d;p=plomrogue2 diff --git a/plomrogue/tasks.py b/plomrogue/tasks.py index 8b83131..09e9c56 100644 --- a/plomrogue/tasks.py +++ b/plomrogue/tasks.py @@ -1,4 +1,5 @@ from plomrogue.errors import PlayError, GameError +from plomrogue.misc import quote @@ -10,6 +11,12 @@ class Task: self.thing = thing self.args = args + def _get_move_target(self): + if self.args[0] == 'HERE': + return self.thing.position + return self.thing.game.map_geometry.move_yxyx(self.thing.position, + self.args[0]) + def check(self): pass @@ -25,20 +32,24 @@ class Task_WAIT(Task): class Task_MOVE(Task): argtypes = 'string:direction' - def get_move_target(self): - return self.thing.game.map_geometry.move_yxyx(self.thing.position, - self.args[0]) - def check(self): - test_yxyx = self.get_move_target() + test_yxyx = self._get_move_target() + move_blockers = self.thing.game.get_movement_blockers() if test_yxyx in [t.position for t in self.thing.game.things - if t.blocking]: + if t.blocks_movement]: raise PlayError('blocked by other thing') - elif self.thing.game.maps[test_yxyx[0]][test_yxyx[1]] != '.': + elif self.thing.game.maps[test_yxyx[0]][test_yxyx[1]] in move_blockers: raise PlayError('blocked by impassable tile') def do(self): - self.thing.position = self.get_move_target() + self.thing.game.record_change(self.thing.position, 'other') + if self.thing.blocks_light: + self.thing.game.record_change(self.thing.position, 'fov') + self.thing.position = self._get_move_target() + self.thing.game.record_change(self.thing.position, 'other') + self.thing.invalidate('fov') + if self.thing.blocks_light: + self.thing.game.record_change(self.thing.position, 'fov') if self.thing.carrying: self.thing.carrying.position = self.thing.position @@ -56,6 +67,7 @@ class Task_WRITE(Task): big_yx = self.thing.position[0] little_yx = self.thing.position[1] self.thing.game.maps[big_yx][little_yx] = self.args[0] + self.thing.game.record_change((big_yx, little_yx), 'fov') @@ -71,56 +83,99 @@ class Task_FLATTEN_SURROUNDINGS(Task): self.thing.position).values()): if not self.thing.game.can_do_tile_with_pw(*yxyx, self.args[0]): continue - self.thing.game.maps[yxyx[0]][yxyx[1]] = '.' + self.thing.game.maps[yxyx[0]][yxyx[1]] = self.thing.game.get_flatland() + self.thing.game.record_change(yxyx, 'fov') class Task_PICK_UP(Task): + argtypes = 'int:pos' def check(self): if self.thing.carrying: raise PlayError('already carrying something') - nothing_to_pick_up = True - for t in [t for t in self.thing.game.things - if t.portable - and t != self.thing and t.position == self.thing.position and - t.type_ != 'Player']: - nothing_to_pick_up = False - break - if nothing_to_pick_up: - raise PlayError('nothing to pick up') + to_pick_up = self.thing.game.get_thing(self.args[0]) + neighbors = self.thing.game.map_geometry.\ + get_neighbors_yxyx(self.thing.position).values() + reach = [self.thing.position] + list(neighbors) + if to_pick_up is None: + raise PlayError('no such thing exists') + elif to_pick_up == self.thing: + raise PlayError('cannot pick up oneself') + elif to_pick_up.type_ == 'Player': + raise PlayError('cannot pick up player') + elif to_pick_up.carried: + raise PlayError('thing already carried by a player') + elif to_pick_up.position not in reach: + raise PlayError('thing not in reach') + elif not to_pick_up.portable: + raise PlayError('thing not portable') def do(self): - to_pick_up = [t for t in self.thing.game.things - if t.portable - and t != self.thing and t.position == self.thing.position][0] + to_pick_up = self.thing.game.get_thing(self.args[0]) + to_pick_up.position = self.thing.position[:] self.thing.carrying = to_pick_up + to_pick_up.carried = True + self.thing.game.record_change(self.thing.position, 'other') class Task_DROP(Task): + argtypes = 'string:direction+here' def check(self): if not self.thing.carrying: raise PlayError('nothing to drop') + target_position = self._get_move_target() + if self.thing.carrying.type_ == 'Bottle' and self.thing.carrying.full: + for t in [t for t in self.thing.game.things + if t.type_ == 'BottleDeposit' + and t.position == target_position]: + raise PlayError('cannot drop full bottle into bottle deposit') def do(self): - self.thing.carrying = None + target_position = self._get_move_target() + dropped = self.thing.uncarry() + dropped.position = target_position + over_cookie_spawner = None + for t in [t for t in self.thing.game.things + if t.type_ == 'CookieSpawner' + and t.position == dropped.position]: + over_cookie_spawner = t + break + if over_cookie_spawner: + over_cookie_spawner.accept(dropped) + self.thing.game.remove_thing(dropped) + elif dropped.type_ == 'Bottle' and not dropped.full: + for t in [t for t in self.thing.game.things + if t.type_ == 'BottleDeposit' + and t.position == dropped.position]: + t.accept() + self.thing.game.remove_thing(dropped) + break + elif dropped.type_ == 'Hat': + for t in [t for t in self.thing.game.things + if t.type_ == 'HatRemixer' + and t.position == dropped.position]: + t.accept(dropped) + break + self.thing.game.record_change(self.thing.position, 'other') class Task_DOOR(Task): def do(self): - self.thing.carrying = None action_radius = list(self.thing.game.map_geometry. get_neighbors_yxyx(self.thing.position).values()) for t in [t for t in self.thing.game.things if t.type_ == 'Door' and t.position in action_radius]: - if t.blocking: + if t.blocks_movement: t.open() else: t.close() + self.thing.game.record_change(t.position, 'other') + self.thing.game.record_change(t.position, 'fov') @@ -128,15 +183,132 @@ class Task_INTOXICATE(Task): def check(self): if self.thing.carrying is None: - raise PlayError('nothing to consume') - if self.thing.carrying.type_ != 'Consumable': - raise PlayError('cannot consume non-consumable') + raise PlayError('carrying nothing to consume') + if self.thing.carrying.type_ not in {'Bottle', 'Cookie', 'Psychedelic'}: + raise PlayError('cannot consume this kind of thing') + if self.thing.carrying.type_ == 'Bottle' and\ + not self.thing.carrying.full: + raise PlayError('bottle is empty') + + def do(self): + if self.thing.carrying.type_ == 'Bottle': + self.thing.carrying.full = False + self.thing.carrying.empty() + self.thing.send_msg('CHAT "You are drunk now."') + self.thing.need_for_toilet *= 2 + self.thing.need_for_toilet += 1 + self.thing.drunk = 10000 + self.thing.invalidate('fov') + self.thing.game.record_change(self.thing.position, 'other') + elif self.thing.carrying.type_ == 'Psychedelic': + self.thing.tripping = 10000 + self.thing.send_msg('CHAT "You start tripping."') + self.thing.send_msg('RANDOM_COLORS') + eaten = self.thing.uncarry() + self.thing.game.remove_thing(eaten) + elif self.thing.carrying.type_ == 'Cookie': + self.thing.send_msg('CHAT ' + quote('You eat a cookie and gain the ability to draw the following character: "%s"' % self.thing.carrying.thing_char)) + self.thing.add_cookie_char(self.thing.carrying.thing_char) + eaten = self.thing.uncarry() + self.thing.game.remove_thing(eaten) + + + +class Task_COMMAND(Task): + argtypes = 'string' + + def check(self): + if self.thing.carrying is None: + raise PlayError('nothing to command') + if not self.thing.carrying.commandable: + raise PlayError('cannot command this item type') + + def do(self): + reply_lines = self.thing.carrying.interpret(self.args[0]) + for line in reply_lines: + self.thing.send_msg('REPLY ' + quote(line)) + + + +class Task_INSTALL(Task): + argtypes = 'string' + + def _get_uninstallables(self): + return [t for t in self.thing.game.things + if t != self.thing + and hasattr(t, 'installable') and t.installable + and (not t.portable) + and t.position == self.thing.position] + + def check(self): + if not self.thing.game.can_do_tile_with_pw(*self.thing.position, + self.args[0]): + raise GameError('wrong password for tile') + if self.thing.carrying: + if not hasattr(self.thing.carrying, 'installable')\ + or not self.thing.carrying.installable: + raise PlayError('carried thing not installable') + elif len(self._get_uninstallables()) == 0: + raise PlayError('nothing to uninstall here') + + def do(self): + if self.thing.carrying: + t = self.thing.uncarry() + t.install() + self.thing.send_msg('CHAT "You install the thing you carry."') + else: + self._get_uninstallables()[0].uninstall() + self.thing.send_msg('CHAT "You uninstall the thing here."') + self.thing.game.record_change(self.thing.position, 'other') + + + +class Task_WEAR(Task): + + def check(self): + if self.thing.name in self.thing.game.hats: + return + if not self.thing.carrying: + raise PlayError('carrying nothing to wear') + if self.thing.name in self.thing.game.hats: + raise PlayError('already wearing a hat') + if self.thing.carrying.type_ not in {'Hat', 'Bottle'}: + raise PlayError('can not wear the kind of thing you hold') + + def do(self): + if self.thing.name in self.thing.game.hats: + t = self.thing.game.add_thing('Hat', self.thing.position) + t.design = self.thing.game.hats[self.thing.name] + del self.thing.game.hats[self.thing.name] + self.thing.send_msg('CHAT "You drop your hat."') + for remixer in [t for t in self.thing.game.things + if t.type_ == 'HatRemixer' + and t.position == self.thing.position]: + remixer.accept(t) + break + else: + if self.thing.carrying.type_ == 'Bottle': + self.thing.send_msg('CHAT "Your attempt to wear a bottle on ' + 'your head fails."') + self.thing.carrying.sound('BOTTLE', 'SMASH') + elif self.thing.carrying.type_ == 'Hat': + self.thing.game.hats[self.thing.name] =\ + self.thing.carrying.design + self.thing.send_msg('CHAT "You put on a hat."') + dropped = self.thing.uncarry() + self.thing.game.remove_thing(dropped) + self.thing.game.record_change(self.thing.position, 'other') + + + +class Task_SPIN(Task): + + def check(self): + if not self.thing.carrying: + raise PlayError('holding nothing to spin') + if not hasattr(self.thing.carrying, 'spinnable'): + raise PlayError('held object not spinnable') def do(self): - self.thing.game.things.remove(self.thing.carrying) - self.thing.carrying = None - for c_id in self.thing.game.sessions: - if self.thing.game.sessions[c_id]['thing_id'] == self.thing.id_: - self.thing.game.io.send('RANDOM_COLORS', c_id) - self.thing.game.io.send('CHAT "You are drunk now."', c_id) - self.thing.drunk = 10000 + self.thing.carrying.spin() + self.thing.send_msg('CHAT "You spin this object."')