X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=plomrogue%2Ftasks.py;h=558b1782f3067b70ca033dd2e3426578a8425772;hb=e6a3ab3471ae5a2be10bd64d694eef462d7f7cf6;hp=55669eccb85e6f4ae738f566d8c96b9761debe03;hpb=ff01e1b466c1df7c938d1281ca34718e555bcf67;p=plomrogue2 diff --git a/plomrogue/tasks.py b/plomrogue/tasks.py index 55669ec..558b178 100644 --- a/plomrogue/tasks.py +++ b/plomrogue/tasks.py @@ -1,5 +1,4 @@ from plomrogue.errors import PlayError, GameError -from plomrogue.mapping import YX @@ -20,7 +19,7 @@ class Task_WAIT(Task): todo = 1 def do(self): - return 'success' + pass @@ -29,20 +28,21 @@ class Task_MOVE(Task): argtypes = 'string:direction' def get_move_target(self): - return self.thing.game.map_geometry.move(self.thing.position, - self.args[0]) + return self.thing.game.map_geometry.move_yxyx(self.thing.position, + self.args[0]) def check(self): - test_pos = self.get_move_target() - if test_pos is None: - raise PlayError('would move out of map') - elif test_pos in [t.position for t in self.thing.game.things]: - raise PlayError('would collide with other things') - elif self.thing.game.map[test_pos] != '.': - raise PlayError('would move into illegal territory') + test_yxyx = self.get_move_target() + if test_yxyx in [t.position for t in self.thing.game.things + if t.blocking]: + raise PlayError('blocked by other thing') + elif self.thing.game.maps[test_yxyx[0]][test_yxyx[1]] != '.': + raise PlayError('blocked by impassable tile') def do(self): self.thing.position = self.get_move_target() + if self.thing.carrying: + self.thing.carrying.position = self.thing.position @@ -51,25 +51,62 @@ class Task_WRITE(Task): argtypes = 'string:char string' def check(self): - tile_class = self.thing.game.map_control[self.thing.position] - if tile_class in self.thing.game.map_control_passwords: - tile_pw = self.thing.game.map_control_passwords[tile_class] - if self.args[1] != tile_pw: - raise GameError('wrong password for tile') + if not self.thing.game.can_do_tile_with_pw(*self.thing.position, + self.args[1]): + raise GameError('wrong password for tile') def do(self): - self.thing.game.map[self.thing.position] = self.args[0] + big_yx = self.thing.position[0] + little_yx = self.thing.position[1] + self.thing.game.maps[big_yx][little_yx] = self.args[0] class Task_FLATTEN_SURROUNDINGS(Task): todo = 10 + argtypes = 'string' def check(self): pass def do(self): - self.thing.game.map[self.thing.position] = '.' - for yx in self.thing.game.map_geometry.get_neighbors(self.thing.position).values(): - if yx is not None: - self.thing.game.map[yx] = '.' + for yxyx in [self.thing.position] + \ + list(self.thing.game.map_geometry.get_neighbors_yxyx( + self.thing.position).values()): + if not self.thing.game.can_do_tile_with_pw(*yxyx, self.args[0]): + continue + self.thing.game.maps[yxyx[0]][yxyx[1]] = '.' + + + +class Task_PICK_UP(Task): + todo = 1 + + def check(self): + if self.thing.carrying: + raise PlayError('already carrying something') + nothing_to_pick_up = True + for t in [t for t in self.thing.game.things + if t != self.thing and t.position == self.thing.position and + t.type_ != 'Player']: + nothing_to_pick_up = False + break + if nothing_to_pick_up: + raise PlayError('nothing to pick up') + + def do(self): + to_pick_up = [t for t in self.thing.game.things + if t != self.thing and t.position == self.thing.position][0] + self.thing.carrying = to_pick_up + + + +class Task_DROP(Task): + todo = 1 + + def check(self): + if not self.thing.carrying: + raise PlayError('nothing to drop') + + def do(self): + self.thing.carrying = None