X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=plomrogue-server.py;h=0ba6c07a7f4a7c141f0561c590448ccfcc4e5be9;hb=40ae39a7efa404ba4107b394c358fc7d38e9ec91;hp=c6bdd44d2832817a93e1ef549c429eb00e3205d3;hpb=e09a0c1881ced1ca2873c5f39791f6198004b4cd;p=plomrogue diff --git a/plomrogue-server.py b/plomrogue-server.py index c6bdd44..0ba6c07 100755 --- a/plomrogue-server.py +++ b/plomrogue-server.py @@ -39,6 +39,9 @@ def prep_library(): libpr.result_y.restype = ctypes.c_uint8 libpr.result_x.restype = ctypes.c_uint8 libpr.set_maplength(world_db["MAP_LENGTH"]) + libpr.build_fov_map.argtypes = [ctypes.c_uint8, ctypes.c_uint8, + ctypes.c_char_p, ctypes.c_char_p] + libpr.build_fov_map.restype = ctypes.c_uint8 return libpr @@ -537,7 +540,12 @@ def setter(category, key, min, max): def build_fov_map(t): """Build Thing's FOV map.""" t["fovmap"] = bytearray(b'v' * (world_db["MAP_LENGTH"] ** 2)) - # DUMMY so far. Just builds an all-visible map. + maptype = ctypes.c_char * len(world_db["MAP"]) + test = libpr.build_fov_map(t["T_POSY"], t["T_POSX"], + maptype.from_buffer(t["fovmap"]), + maptype.from_buffer(world_db["MAP"])) + if test: + raise SystemExit("Malloc error in build_fov_Map().") def decrement_lifepoints(t): @@ -582,16 +590,16 @@ def actor_move(t): if world_db["Things"][id]["T_POSY"] == libpr.result_y() if world_db["Things"][id]["T_POSX"] == libpr.result_x()] if len(hitted): - hitted = hitted[0] - decrement_lifepoints(world_db["Things"][hitted]) + hit_id = hitted[0] hitter_name = world_db["ThingTypes"][t["T_TYPE"]]["TT_NAME"] hitter = "You" if t == world_db["Things"][0] else hitter_name - hitted_type = world_db["Things"][hitted]["T_TYPE"] + hitted_type = world_db["Things"][hit_id]["T_TYPE"] hitted_name = world_db["ThingTypes"][hitted_type]["TT_NAME"] - hitted = "you" if hitted == world_db["Things"][0] else hitted_name + hitted = "you" if hit_id == 0 else hitted_name verb = " wound " if hitter == "You" else " wounds " strong_write(io_db["file_out"], "LOG " + hitter + verb + hitted + \ ".\n") + decrement_lifepoints(world_db["Things"][hit_id]) return dir = [dir for dir in directions_db if directions_db[dir] == t["T_ARGUMENT"]][0]