X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=plomrogue-server.py;h=3b8639bfb3883bf7c3a3e5acec324b0f1c5bd4a2;hb=59ce8a7af974dd20b24d4054a57c0f8377e153bb;hp=d71d1d363bc5d7f5ea220bcb02919e182731dd43;hpb=3bdf187e744251e62800513b0a19efdb3227132c;p=plomrogue diff --git a/plomrogue-server.py b/plomrogue-server.py index d71d1d3..3b8639b 100755 --- a/plomrogue-server.py +++ b/plomrogue-server.py @@ -247,17 +247,33 @@ def remake_map(): print("I'd (re-)make the map now, if only I knew how.") +def set_world_inactive(): + """Set world_db["WORLD_ACTIVE"] to 0 and remove worldstate file.""" + server_test() + if os.access(io_db["path_worldstate"], os.F_OK): + os.remove(io_db["path_worldstate"]) + world_db["WORLD_ACTIVE"] = 0 + + +def integer_test(val_string, min, max): + """Return val_string if possible integer >= min and <= max, else False.""" + try: + val = int(val_string) + if val < min or val > max: + raise ValueError + return val + except ValueError: + print("Ignoring: Please use integer >= " + str(min) + " and <= " + + str(max) + ".") + return False + + def worlddb_value_setter(key, min, max): """Generate: Set world_db[key] to int(val_string) if >= min and <= max.""" def func(val_string): - try: - val = int(val_string) - if val < min or val > max: - raise ValueError + val = integer_test(val_string, min, max) + if val: world_db[key] = val - except ValueError: - print("Ignoring: Please use integer >= " + str(min) + " and <= " + - str(max) + ".") return func @@ -282,16 +298,54 @@ def command_makeworld(seed_string): # DUMMY. worlddb_value_setter("SEED_MAP", 0, 4294967295)(seed_string) worlddb_value_setter("SEED_RANDOMNESS", 0, 4294967295)(seed_string) + # TODO: Test for existence of player thing and 'wait' thing action? def command_maplength(maplength_string): # DUMMY. + set_world_inactive() + # TODO: remove things, map worlddb_value_setter("MAP_LENGTH", 1, 256)(maplength_string) def command_worldactive(worldactive_string): # DUMMY. - worlddb_value_setter("WORLD_ACTIVE", 0, 255)(worldactive_string) + val = integer_test(worldactive_string, 0, 1) + if val: + if 0 != world_db["WORLD_ACTIVE"] and 0 == val: + set_world_inactive() + elif 0 == world_db["WORLD_ACTIVE"]: + wait_exists = False + player_exists = False + map_exists = False + # TODO: perform tests: + # Is there thing action of name 'wait'? + # Is there a player thing? + # Is there a map? + if wait_exists and player_exists and map_exists: + # TODO: rebuild al things' FOVs, map memories + world_db["WORLD_ACTIVE"] = 1 + + +def command_taid(id_string): + # DUMMY + def new(id): + """Add new ThingAction to world_db["thing_actions"].""" + if 0 == id: + while 1: + id = id + 1 + if id not in world_db["thing actions"]: + break + if id > 255: + print("Ignoring: No unused ID available to add to ID list.") + return + world_db["thing actions"][id] = { "TA_EFFORT": 1, "TA_NAME": "wait" } + val = integer_test(id_string, 0, 255) + if val: + if id in world_db["thing actions"]: + pass # TODO: Assign ID to work on in other TA_ commands … + else: + new(id) """Commands database. @@ -311,7 +365,8 @@ commands_db = { "TURN": (1, False, worlddb_value_setter("TURN", 0, 65535)), "PLAYER_TYPE": (1, False, worlddb_value_setter("PLAYER_TYPE", 0, 255)), "MAP_LENGTH": (1, False, command_maplength), - "WORLD_ACTIVE": (1, False, command_worldactive) + "WORLD_ACTIVE": (1, False, command_worldactive), + "TA_ID": (1, False, command_taid) } @@ -322,7 +377,10 @@ world_db = { "SEED_RANDOMNESS": 0, "PLAYER_TYPE": 0, "MAP_LENGTH": 64, - "WORLD_ACTIVE": 0 + "WORLD_ACTIVE": 0, + "thing actions": {}, + "thing types": {}, + "things": {} }