X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=plomrogue-server.py;h=5a45c1b18b41fbd2b56956e3fb069c6d2c5d003e;hb=3598b2537f135ff7b7635e22a823661c6bdb9ff5;hp=d5745edb20046f9ae4276c8c2d20f8ece96b3f6a;hpb=99a7dbd09989520d9d2a3fe6a9f95749ab92f7b4;p=plomrogue diff --git a/plomrogue-server.py b/plomrogue-server.py index d5745ed..5a45c1b 100755 --- a/plomrogue-server.py +++ b/plomrogue-server.py @@ -69,7 +69,7 @@ def obey(command, prefix, replay=False, do_record=False): print("Can't tokenize command string: " + str(err) + ".") return if len(tokens) > 0 and tokens[0] in commands_db \ - and len(tokens) >= commands_db[tokens[0]][0] + 1: + and len(tokens) == commands_db[tokens[0]][0] + 1: if commands_db[tokens[0]][1]: commands_db[tokens[0]][2]() elif replay: @@ -120,6 +120,7 @@ def save_world(): # Dummy for saving all commands to reconstruct current world state. # Misses same optimizations as record() from the original record(). atomic_write(io_db["path_save"], + "PLAYER_TYPE " + str(world_db["PLAYER_TYPE"]) + "\n" + "TURN " + str(world_db["TURN"]) + "\n" + "SEED_RANDOMNESS " + str(world_db["SEED_RANDOMNESS"]) + "\n" + "SEED_MAP " + str(world_db["SEED_MAP"]) + "\n") @@ -206,7 +207,7 @@ def replay_game(): io_db["file_record"] = open(io_db["path_record"], "r") io_db["file_record"].prefix = "record file line " io_db["file_record"].line_n = 1 - while world_db["turn"] < opts.replay: + while world_db["TURN"] < opts.replay: line = io_db["file_record"].readline() if "" == line: break @@ -237,6 +238,25 @@ def play_game(): obey(read_command(), "in file", do_record=True) +def remake_map(): + # DUMMY. + print("I'd (re-)make the map now, if only I knew how.") + + +def worlddb_value_setter(key, min, max): + """Generate: Set world_db[key] to int(val_string) if >= min and <= max.""" + def func(val_string): + try: + val = int(val_string) + if val < min or val > max: + raise ValueError + world_db[key] = val + except ValueError: + print("Ignoring: Please use integer >= " + str(min) + " and <= " + + "str(max)+ '.") + return func + + def command_ping(): """Send PONG line to server output file.""" io_db["file_out"].write("PONG\n") @@ -248,47 +268,34 @@ def command_quit(): raise SystemExit("received QUIT command") -def command_turn(turn_string): - """Set turn to what's described in turn_string.""" - try: - turn = int(turn_string) - min = 0 - max = 65535 - if turn < min or turn > max: - raise ValueError - world_db["TURN"] = turn - except ValueError: - print("Ignoring: Please use integer >= " + str(min) + " and <= " + - "str(max)+ '.") +def command_seedmap(seed_string): + """Set world_db["SEED_MAP"] to int(seed_string), then (re-)make map.""" + worlddb_value_setter("SEED_MAP", 0, 4294967295)(seed_string) + remake_map() def command_makeworld(seed_string): # Mere dummy so far. - try: - seed = int(seed_string) - min = 0 - max = 4294967295 - if seed < min or seed > max: - raise ValueError - world_db["SEED_RANDOMNESS"] = seed - world_db["SEED_MAP"] = seed - except ValueError: - print("Ignoring: Please use integer >= " + str(min) + " and <= " + - "str(max) '.") + worlddb_value_setter("SEED_MAP", 0, 4294967295)(seed_string) + worlddb_value_setter("SEED_RANDOMNESS", 0, 4294967295)(seed_string) """Commands database. -Map command start tokens to ([0]) minimum number of expected command arguments, -([1]) the command's meta-ness (i.e. is it to be written to the record file, is -it to be ignored in replay mode if read from server input file), and ([2]) a -function to be called on it. +Map command start tokens to ([0]) number of expected command arguments, ([1]) +the command's meta-ness (i.e. is it to be written to the record file, is it to +be ignored in replay mode if read from server input file), and ([2]) a function +to be called on it. """ commands_db = { "QUIT": (0, True, command_quit), "PING": (0, True, command_ping), "MAKE_WORLD": (1, False, command_makeworld), - "TURN": (1, False, command_turn) + "SEED_MAP": (1, False, command_seedmap), + "SEED_RANDOMNESS": (1, False, worlddb_value_setter("SEED_RANDOMNESS", 0, + 4294967295)), + "TURN": (1, False, worlddb_value_setter("TURN", 0, 65535)), + "PLAYER_TYPE": (1, False, worlddb_value_setter("PLAYER_TYPE", 0, 255)) } @@ -296,7 +303,8 @@ commands_db = { world_db = { "TURN": 0, "SEED_MAP": 0, - "SEED_RANDOMNESS": 0 + "SEED_RANDOMNESS": 0, + "PLAYER_TYPE": 0 }