X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=roguelike-server;h=14b23ed5146a5aa90d16d226a69694349aca127b;hb=178f86393af4d3047b3ec7290a2cfe412184a0d5;hp=327cd10ec312b42ff84310d690bcc396ad2582ee;hpb=4d2894ce308220afa3ffcdcee9f267832cadd6aa;p=plomrogue diff --git a/roguelike-server b/roguelike-server index 327cd10..14b23ed 100755 --- a/roguelike-server +++ b/roguelike-server @@ -331,9 +331,9 @@ def try_worldstate_update(): name = world_db["ThingTypes"][type_id]["TT_NAME"] inventory = inventory + name + "\n" ## 7DRL additions: GOD_MOOD, GOD_FAVOR - string = str(world_db["GOD_MOOD"]) + "\n" + \ + string = str(world_db["TURN"]) + "\n" + \ + str(world_db["GOD_MOOD"]) + "\n" + \ str(world_db["GOD_FAVOR"]) + "\n" + \ - str(world_db["TURN"]) + "\n" + \ str(world_db["Things"][0]["T_LIFEPOINTS"]) + "\n" + \ str(world_db["Things"][0]["T_SATIATION"]) + "\n" + \ inventory + "%\n" + \ @@ -475,7 +475,10 @@ def remake_map(): def update_map_memory(t, age_map=True): """Update t's T_MEMMAP with what's in its FOV now,age its T_MEMMEPTHMAP.""" def age_some_memdepthmap_on_nonfov_cells(): - # OUTSOURCED TO libplomrogue.so: + # OUTSOURCED FOR PERFORMANCE REASONS TO libplomrogue.so: + # ord_v = ord("v") + # ord_0 = ord("0") + # ord_9 = ord("9") # for pos in [pos for pos in range(world_db["MAP_LENGTH"] ** 2) # if not ord_v == t["fovmap"][pos] # if ord_0 <= t["T_MEMDEPTHMAP"][pos] @@ -501,16 +504,16 @@ def update_map_memory(t, age_map=True): if age_map: age_some_memdepthmap_on_nonfov_cells() for mt in [mt for mt in t["T_MEMTHING"] - if "v" == chr(t["fovmap"][(mt[1] * world_db["MAP_LENGTH"]) - + mt[2]])]: - t["T_MEMTHING"].remove(mt) + if ord_v == t["fovmap"][(mt[1] * world_db["MAP_LENGTH"]) + + mt[2]]]: + t["T_MEMTHING"].remove(mt) for id in [id for id in world_db["Things"] if not world_db["Things"][id]["carried"]]: type = world_db["Things"][id]["T_TYPE"] if not world_db["ThingTypes"][type]["TT_LIFEPOINTS"]: y = world_db["Things"][id]["T_POSY"] x = world_db["Things"][id]["T_POSX"] - if "v" == chr(t["fovmap"][(y * world_db["MAP_LENGTH"]) + x]): + if ord_v == t["fovmap"][(y * world_db["MAP_LENGTH"]) + x]: t["T_MEMTHING"].append((type, y, x)) @@ -526,12 +529,12 @@ def integer_test(val_string, min, max=None): """Return val_string if possible integer >= min and <= max, else None.""" try: val = int(val_string) - if val < min or (max != None and val > max): + if val < min or (max is not None and val > max): raise ValueError return val except ValueError: msg = "Ignoring: Please use integer >= " + str(min) - if max != None: + if max is not None: msg += " and <= " + str(max) msg += "." print(msg) @@ -590,7 +593,6 @@ def decrement_lifepoints(t): t["T_MEMMAP"] = False t["T_MEMDEPTHMAP"] = False t["T_MEMTHING"] = [] - strong_write(io_db["file_out"], "LOG It dies.\n") def mv_yx_in_dir_legal(dir, y, x): @@ -623,14 +625,14 @@ def actor_move(t): if world_db["Things"][id]["T_POSX"] == move_result[2]] if len(hitted): hit_id = hitted[0] - hitter_name = world_db["ThingTypes"][t["T_TYPE"]]["TT_NAME"] - hitter = "You" if t == world_db["Things"][0] else hitter_name - hitted_type = world_db["Things"][hit_id]["T_TYPE"] - hitted_name = world_db["ThingTypes"][hitted_type]["TT_NAME"] - hitted = "you" if hit_id == 0 else hitted_name - verb = " wound " if hitter == "You" else " wounds " - strong_write(io_db["file_out"], "LOG " + hitter + verb + hitted + - ".\n") + if t == world_db["Things"][0]: + hitted_name = world_db["ThingTypes"][hitted_type]["TT_NAME"] + strong_write(io_db["file_out"], "LOG You wound " + hitted + + ".\n") + elif 0 == hit_id: + hitter_name = world_db["ThingTypes"][t["T_TYPE"]]["TT_NAME"] + strong_write(io_db["file_out"], "LOG " + hitter + + " wounds you.\n") decrement_lifepoints(world_db["Things"][hit_id]) return dir = [dir for dir in directions_db @@ -753,9 +755,6 @@ def try_healing(t): t["T_SATIATION"] -= 32 if t == world_db["Things"][0]: strong_write(io_db["file_out"], "LOG You heal.\n") - else: - name = world_db["ThingTypes"][t["T_TYPE"]]["TT_NAME"] - strong_write(io_db["file_out"], "LOG " + name + "heals.\n") def hunger(t): @@ -769,10 +768,6 @@ def hunger(t): if int(int(testbase / stomach) / ((rand.next() % stomach) + 1)): if t == world_db["Things"][0]: strong_write(io_db["file_out"], "LOG You suffer from hunger.\n") - else: - name = world_db["ThingTypes"][t["T_TYPE"]]["TT_NAME"] - strong_write(io_db["file_out"], "LOG " + name + - " suffers from hunger.\n") decrement_lifepoints(t) @@ -796,7 +791,7 @@ def get_dir_to_target(t, filter): """ def zero_score_map_where_char_on_memdepthmap(c): - # OUTSOURCED TO libpomrogue.so: + # OUTSOURCED FOR PERFORMANCE REASONS TO libplomrogue.so: # for i in [i for i in range(world_db["MAP_LENGTH"] ** 2) # if t["T_MEMDEPTHMAP"][i] == mem_depth_c[0]]: # set_map_score(i, 0) @@ -840,7 +835,8 @@ def get_dir_to_target(t, filter): return False def set_cells_passable_on_memmap_to_65534_on_scoremap(): - # OUTSOURCED TO libplomrogue.so: + # OUTSOURCED FOR PERFORMANCE REASONS TO libplomrogue.so: + # ord_dot = ord(".") # memmap = t["T_MEMMAP"] # for i in [i for i in range(world_db["MAP_LENGTH"] ** 2) # if ord_dot == memmap[i]]: @@ -848,13 +844,12 @@ def get_dir_to_target(t, filter): map = c_pointer_to_bytearray(t["T_MEMMAP"]) if libpr.set_cells_passable_on_memmap_to_65534_on_scoremap(map): raise RuntimeError("No score map allocated for " - "set_cells_passable_on_memmap_to_65534_on_scoremap().") + "set_cells_passable_on_memmap_to_65534_on_scoremap().") def init_score_map(): test = libpr.init_score_map() if test: raise RuntimeError("Malloc error in init_score_map().") - ord_dot = ord(".") ord_v = ord("v") ord_blank = ord(" ") set_cells_passable_on_memmap_to_65534_on_scoremap() @@ -1563,8 +1558,8 @@ commands_db = { "SEED_MAP": (1, False, command_seedmap), "SEED_RANDOMNESS": (1, False, command_seedrandomness), "TURN": (1, False, setter(None, "TURN", 0, 65535)), - "GOD_MOOD": (1, False, setter(None, "GOD_MOOD", -32768, 32767)), ## - "GOD_FAVOR": (1, False, setter(None, "GOD_FAVOR", -32768, 32767)), ## + "GOD_MOOD": (1, False, setter(None, "GOD_MOOD", -32768, 32767)), # # + "GOD_FAVOR": (1, False, setter(None, "GOD_FAVOR", -32768, 32767)), # # "PLAYER_TYPE": (1, False, setter(None, "PLAYER_TYPE", 0)), "MAP_LENGTH": (1, False, command_maplength), "WORLD_ACTIVE": (1, False, command_worldactive), @@ -1611,8 +1606,8 @@ world_db = { "SEED_MAP": 0, "PLAYER_TYPE": 0, "WORLD_ACTIVE": 0, - "GOD_MOOD": 0, ## - "GOD_FAVOR": 0, ## + "GOD_MOOD": 0, # # + "GOD_FAVOR": 0, # # "ThingActions": {}, "ThingTypes": {}, "Things": {}