X-Git-Url: https://plomlompom.com/repos/?a=blobdiff_plain;f=roguelike-server;h=56354d51e23b3b2a090a0f8fe8b39601c7a15da5;hb=4f3d161dd4cadfec8d1783d5fce1fc01999a37db;hp=57f0b6c1bc737dd92c8ebd3e14fa9bca2697c662;hpb=b36bacf2869c51bbbfe628ad431080971fab409c;p=plomrogue diff --git a/roguelike-server b/roguelike-server index 57f0b6c..56354d5 100755 --- a/roguelike-server +++ b/roguelike-server @@ -500,10 +500,9 @@ def update_map_memory(t, age_map=True): t["T_MEMMAP"][pos] = world_db["MAP"][pos] if age_map: age_some_memdepthmap_on_nonfov_cells() - for mt in [mt for mt in t["T_MEMTHING"] - if ord_v == t["fovmap"][(mt[1] * world_db["MAP_LENGTH"]) - + mt[2]]]: - t["T_MEMTHING"].remove(mt) + t["T_MEMTHING"] = [mt for mt in t["T_MEMTHING"] + if ord_v != t["fovmap"][(mt[1] * world_db["MAP_LENGTH"]) + + mt[2]]] for id in [id for id in world_db["Things"] if not world_db["Things"][id]["carried"]]: type = world_db["Things"][id]["T_TYPE"] @@ -578,9 +577,15 @@ def decrement_lifepoints(t): If t is the player avatar, only blank its fovmap, so that the client may still display memory data. On non-player things, erase fovmap and memory. + Dying actors drop all their things. """ t["T_LIFEPOINTS"] -= 1 if 0 == t["T_LIFEPOINTS"]: + for id in t["T_CARRIES"]: + t["T_CARRIES"].remove(id) + world_db["Things"][id]["T_POSY"] = t["T_POSY"] + world_db["Things"][id]["T_POSX"] = t["T_POSX"] + world_db["Things"][id]["carried"] = False t["T_TYPE"] = world_db["ThingTypes"][t["T_TYPE"]]["TT_CORPSE_ID"] if world_db["Things"][0] == t: t["fovmap"] = bytearray(b' ' * (world_db["MAP_LENGTH"] ** 2)) @@ -650,15 +655,18 @@ def actor_move(t): def actor_pick_up(t): """Make t pick up (topmost?) Thing from ground into inventory.""" - # Topmostness is actually not defined so far. Picks Thing with highest ID. + # Topmostness is actually not defined so far. Picks most nutritious Thing. ids = [id for id in world_db["Things"] if world_db["Things"][id] != t if not world_db["Things"][id]["carried"] if world_db["Things"][id]["T_POSY"] == t["T_POSY"] if world_db["Things"][id]["T_POSX"] == t["T_POSX"]] if len(ids): - highest_id = 0 + highest_id = ids[0] + nutritious = 0 for id in ids: - if id > highest_id: + type = world_db["Things"][id]["T_TYPE"] + if world_db["ThingTypes"][type]["TT_CONSUMABLE"] > nutritious: + nutritious = world_db["ThingTypes"][type]["TT_CONSUMABLE"] highest_id = id world_db["Things"][highest_id]["carried"] = True t["T_CARRIES"].append(highest_id)